Commit graph

3 commits

Author SHA1 Message Date
41ba8f46ed feat: add rooftop city and optimize native terrace rendering
Add rooftop elevator, lounge, volumetric city, river and animated traffic. Prune invisible mesh faces, clip CPU surfaces, streamline compositing and add automatic/F8 roof quality profiles with renderer diagnostics.

Include dartboard/reticle improvements, tracked fortune orb numerals and fate-session visuals, native regression tests, compatible jukebox IDs and updated shipping executables.
2026-10-26 23:20:35 +03:00
23dc40ee5c feat: implement native darts mini-game, AI observer mode, and fortune session assets
- Darts: native 500-point match against Max with sway/fatigue mouse aim, parabolic throw camera, raster arm animations, and 16 camera-relative flying dart views

- AI Observer: autonomous spectator mode for Hold'em, Blackjack, Durak, and Billiards with profile isolation and playback controls

- Fortune Session: raster sprite packs, mist/orb animations, tarot divination spreads, and pack tools

- Hall Integration: wall dartboard in lounge, observer terminal dispatch, and bot turn hooks

- Packaging & Verification: updated installer streaming hash, synchronized launcher, passing check suites and release smoke checks
2026-10-24 22:10:25 +03:00
ce06659ab2 feat: implement offline neural fortune teller and native tarot divination
- Offline neural worker based on llama.cpp (fortune-engine.exe) with local Qwen3-4B model support

- Native assembly Tarot 3-card spread divination and teacher grade divination mode

- Text input dialog in MODE_FORTUNE communicating over anonymous pipes

- Clean process lifecycle management, WM_CHAR dispatch and fallback handling

- Test suites and packaging tools for offline release
2026-10-21 13:53:06 +03:00