{ "nodes": [ { "id": "agents", "label": "AGENTS.md Project Instructions", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\AGENTS.md", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "agents_masm32_build", "label": "MASM32 Build Pipeline", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\AGENTS.md", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Single-file x86 assembly Windows console casino game assembled with ml.exe /c /coff /Cp /nologo and linked with link.exe /SUBSYSTEM:CONSOLE against kernel32, winmm, user32, ws2_32, gdi32." }, { "id": "agents_cp1251_encoding", "label": "CP1251 Console Encoding Standard", "file_type": "rationale", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\AGENTS.md", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Source strings and dealer_phrases.txt must remain in Windows-1251 (CP1251) for Windows console rendering; do not re-save as UTF-8." }, { "id": "agents_cheat_codes", "label": "Console Cheat Codes System", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\AGENTS.md", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "agents_games_catalog", "label": "Casino Games Catalog", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\AGENTS.md", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "agents_animation_assets", "label": "ANSI Animation Assets Spec", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\AGENTS.md", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "casino_intro.ans and hakari_dance.ans use ANSI escape codes and CP1251 with form-feed frame separators for high-performance terminal animations." }, { "id": "cmakelists", "label": "CMake Portable Build Configuration", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\CMakeLists.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "cmakelists_poker_portable", "label": "poker_portable Target", "file_type": "code", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\CMakeLists.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "cmakelists_winsock_dependency", "label": "Win32 Winsock ws2_32 Dependency", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\CMakeLists.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "readme", "label": "KAZIK Project Readme", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\README.md", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "assets_data_dealer_phrases", "label": "Dealer Dialogue Phrases", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\assets\\data\\dealer_phrases.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "assets_data_dealer_phrases_outcome_prefixes", "label": "Win Loss Draw Outcome Prefixes", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\assets\\data\\dealer_phrases.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Lines prefixed with W|, L|, and D| categorize dealer reactions to player outcomes for runtime dynamic selection." }, { "id": "docs_known_limitations", "label": "Known Limitations Specification", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\KNOWN_LIMITATIONS.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "docs_known_limitations_windows_platform_lock", "label": "Windows Platform Dependency", "file_type": "rationale", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\KNOWN_LIMITATIONS.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Officially Windows-only due to tight coupling to MASM32, WinAPI, WinMM, MCI, and Windows console API." }, { "id": "docs_known_limitations_wine_support", "label": "Wine and CrossOver POSIX Support", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\KNOWN_LIMITATIONS.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Enables non-Windows execution on Linux and macOS via Wine translation layers without rewriting the assembly core." }, { "id": "docs_known_limitations_ansi_console_speed", "label": "ANSI Animation Console Bottleneck", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\KNOWN_LIMITATIONS.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Console throughput limits animation smoothness on older PCs, requiring frame-skip rendering profiles." }, { "id": "docs_known_limitations_durak_logic_risk", "label": "Durak Card Logic Complexity Risk", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\KNOWN_LIMITATIONS.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Durak is the most complex game logic in the suite due to card defense, tossing (podkidnoy), transferring (perevodnoy), and table clearing." }, { "id": "docs_online_radmin", "label": "Online Radmin VPN Guide", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\ONLINE_RADMIN.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "docs_online_radmin_host_authoritative", "label": "Host Authoritative Network Model", "file_type": "rationale", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\ONLINE_RADMIN.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Host owns hidden chamber state in Russian roulette and dice seeds; client sends only inputs so both peers remain in sync without a dedicated server." }, { "id": "docs_online_radmin_p2p_socket", "label": "Winsock TCP Port 27015 LAN Protocol", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\ONLINE_RADMIN.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Built-in 1v1 match on TCP port 27015 directly inside poker.exe without installing separate servers or services." }, { "id": "docs_readme_release", "label": "Release Notes and User Guide", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\README_RELEASE.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "docs_readme_release_rendering_profiles", "label": "Animation Rendering Profiles", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\README_RELEASE.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Cinematic, Adaptive, and Stable profiles control frame-skipping to eliminate flicker and stutter without omitting entire scenes." }, { "id": "docs_readme_release_package_architecture", "label": "Release Package Architecture", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\README_RELEASE.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Bundles launcher Assembler Casino.exe, core bin/poker.exe, and assets into an installer for clean user experience." }, { "id": "docs_release_checklist", "label": "Release QA Checklist", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\RELEASE_CHECKLIST.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "docs_release_checklist_smoke_check", "label": "Automated Release Smoke Check", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\RELEASE_CHECKLIST.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "tools/release_smoke_check.ps1 automates pre-release verification of builds, installer, and payload integrity." }, { "id": "docs_release_checklist_installer_validation", "label": "Installer & Uninstaller Verification", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\RELEASE_CHECKLIST.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Validates installation directory selection, desktop shortcuts, registry entry under Add/Remove Programs, and clean uninstallation." }, { "id": "docs_release_checklist_game_verification", "label": "Casino Games QA Verification", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\RELEASE_CHECKLIST.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Comprehensive verification steps covering all 12 casino games, account persistence, bankruptcy handling, and win goals." }, { "id": "docs_roadmap", "label": "Development Roadmap", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\ROADMAP.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "docs_roadmap_online_command_protocol", "label": "Multiplayer Command Protocol", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\ROADMAP.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Client-server text command set (BET, HIT, STAND, FOLD, RAISE, PLAY_CARD, READY, CHAT) sent over TCP sockets." }, { "id": "docs_roadmap_security_milestones", "label": "Security & Signing Roadmap", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\ROADMAP.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Planned addition of Authenticode code-signing, release manifests, and stronger save checksum validation." }, { "id": "docs_roadmap_future_expansions", "label": "Future Casino Expansions", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\ROADMAP.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Planned expansions including casino tax, VIP tier benefits, charm bestiary, secret ending, and casino tower tournament." }, { "id": "docs_security_notes", "label": "Security Architecture Notes", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\SECURITY_NOTES.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "docs_security_notes_sha256_payload_check", "label": "SHA-256 Binary Integrity Verification", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\SECURITY_NOTES.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Installer verifies embedded archive hash and launcher validates bin/poker.exe hash to prevent payload tampering." }, { "id": "docs_security_notes_save_tamper_signature", "label": "Save File Salted Signature", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\SECURITY_NOTES.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Save files write a hash signature computed over the first 276 bytes with a hardcoded salt to catch manual progress hex editing." }, { "id": "docs_security_notes_path_traversal_guard", "label": "Installer Path Traversal Guard", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\SECURITY_NOTES.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Installer rejects archive entries containing ../ to guarantee unpacked files cannot escape the installation directory." }, { "id": "docs_casino_intro_preview", "label": "Casino Intro ASCII Preview", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\casino_intro_preview.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "ASCII art banner preview for the main casino entry screen." }, { "id": "docs_dbd_hook_static", "label": "Dead by Daylight Hook Reference Graphic", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\dbd_hook_static.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "docs_dbd_hook_static_skill_check", "label": "Skill Check Hook Escape Minigame", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\dbd_hook_static.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Timed QTE skill check minigame inspired by Dead by Daylight requiring player to press SPACE or ENTER at the exact moment." }, { "id": "docs_revolver_small_preview", "label": "Revolver ASCII Preview", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\revolver_small_preview.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "docs_revolver_small_preview_russian_roulette_visuals", "label": "Russian Roulette Revolver ASCII Graphics", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\revolver_small_preview.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Detailed multi-angle ASCII art gun animations showing cylinder spin and hammer cocking for Russian Roulette." }, { "id": "docs_читкоды", "label": "Secret Cheat Codes Reference", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\ЧИТКОДЫ.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "docs_читкоды_menu_codes", "label": "Menu Cheat Code Definitions", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\ЧИТКОДЫ.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Keyboard cheat commands entered at the main menu including MONEYRAIN, SEVENS, WINNEXT, GODMODE, FAIRPLAY, GOAL, RESETBANK, AI difficulty, and ACHIEVER." }, { "id": "docs_новый_текстовый_документ", "label": "Intro Glitch Prototype Snippet", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\Новый текстовый документ.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "docs_новый_текстовый_документ_showintro", "label": "ShowIntro Procedure Prototype", "file_type": "code", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\Новый текстовый документ.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "docs_новый_текстовый_документ_glitch_fx", "label": "Terminal Glitch and Screen Shake FX", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\docs\\Новый текстовый документ.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Uses rdtsc CPU cycle counter to dynamically trigger screen shakes, ANSI 256-color flicker flashes, and character corruption." }, { "id": "graphify_out_converted_variables_documentation_3fc6d2dc", "label": "poker.asm Variables Reference", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\graphify-out\\converted\\variables_documentation_3fc6d2dc.md", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "graphify_out_converted_variables_documentation_3fc6d2dc_save_magic", "label": "SAVE_MAGIC Constant 31435653h", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\graphify-out\\converted\\variables_documentation_3fc6d2dc.md", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Magic header constant used to validate Assembler Casino save game integrity upon loading." }, { "id": "graphify_out_converted_variables_documentation_3fc6d2dc_color_constants", "label": "Console Color Attributes Constants", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\graphify-out\\converted\\variables_documentation_3fc6d2dc.md", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Defines standard color attribute constants for cards, table, wood, money, warnings, and titles in WinAPI console." }, { "id": "graphify_out_converted_variables_documentation_3fc6d2dc_winapi_handles", "label": "Standard Console Handles", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\graphify-out\\converted\\variables_documentation_3fc6d2dc.md", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Constants for STD_INPUT_HANDLE, STD_OUTPUT_HANDLE, and INVALID_HANDLE_VALUE for Windows console I/O." }, { "id": "runtime_achievement", "label": "Runtime Achievement Storage File", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\runtime\\achievement.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Local file storing unlocked player achievements." }, { "id": "runtime_achievement_tracking", "label": "Runtime Achievement Tracker", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\runtime\\achievement.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "идеи", "label": "Feature Backlog and Game Ideas", "file_type": "document", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\ИДЕИ.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "идеи_appdata_saves", "label": "AppData Save Migration Idea", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\ИДЕИ.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Moving player save data to %AppData% prevents accidental deletion when reinstalling or updating the casino." }, { "id": "идеи_shop_and_charms", "label": "Casino Shop and Charms Mechanic", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\ИДЕИ.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Allows spending winnings on charms, custom card decks, shirts, and lucky talismans with gameplay effects." }, { "id": "идеи_pulse_stress", "label": "Heart Rate Stress Visualization", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\ИДЕИ.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Visualizes player character pulse and anxiety level during high-stakes gambling decisions." }, { "id": "идеи_durak_expansion", "label": "Durak Card Game Expansion", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\ИДЕИ.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Addition of Russian card game Durak with podkidnoy and perevodnoy variants to broaden casino offerings." }, { "id": "идеи_buckshot_roulette", "label": "Buckshot Roulette Game Mode Idea", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\ИДЕИ.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Adaptation of shotgun-based Russian Roulette gameplay with items and bluffing mechanics." }, { "id": "идеи_casino_tower", "label": "Casino Tower Tournament Idea", "file_type": "concept", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\ИДЕИ.txt", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null, "rationale": "Multi-floor casino tower progression where players face escalating AI opponents with special modifiers." }, { "id": "assets_icons_casino_preview_image", "label": "Casino Preview Icon", "file_type": "image", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\assets\\icons\\casino_preview.png", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "assets_sprites_cabaret_loop_v1_image", "label": "Cabaret Loop Sprite Sheet", "file_type": "image", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\assets\\sprites\\cabaret-loop-v1.png", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "assets_sprites_casino_atlas_v1_image", "label": "Casino Atlas Sprite Sheet", "file_type": "image", "source_file": "E:\\DEPAI IN 3D\\KAZIK\\assets\\sprites\\casino-atlas-v1.png", "source_location": null, "source_url": null, "captured_at": null, "author": null, "contributor": null }, { "id": "assets_textures_sprite_bartender_shop_image", "label": "Bartender Shop Sprite", 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