; File-to-event assignments. Russian paths are CP1251 byte strings. PlayCasinoSound3D PROTO :DWORD,:DWORD,:DWORD CloseLegacySounds3D PROTO .data soundCoin db "assets\audio\",199,226,243,234,32,236,238,237,229,242,251,32,225,240,238,248,229,237,237,238 db 233,32,226,32,226,238,231,228,243,245,32,232,32,243,239,224,226,248,229,233 db 32,237,224,32,239,238,226,229,240,245,237,238,241,242,252,".wav",0 soundCoinDing db "assets\audio\",199,226,243,234,32,236,238,237,229,242,251,32,226,32,232,227,240,229,32,85,108,116,114,97,107,105,108,108,".wav",0 soundCards db "assets\audio\playing_cards_deck_flick_through_001_20485.wav",0 soundRoulette db "assets\audio\roulette-wheel-throw-2.wav",0 soundJackpot db "assets\audio\",196,230,253,234,32,239,238,242,".wav",0 soundVictory db "assets\audio\victory-tf2.wav",0 soundShuffle db "assets\audio\moving-stone.wav",0 soundLose db "assets\audio\",207,240,238,232,227,240,251,248,".wav",0 soundSlotSpin db "assets\audio\hKhoJArfEGAxxMewx0UQiddakTdBjFc.wav",0 soundClick db "assets\audio\generated\ui-tick.wav",0 soundDiceRoll db "assets\audio\generated\dice-roll.wav",0 soundRoundWin db "assets\audio\generated\round-win.wav",0 soundRoundLose db "assets\audio\generated\round-loss.wav",0 soundSkillHit db "assets\audio\generated\skill-hit.wav",0 soundSkillPerfect db "assets\audio\generated\skill-perfect.wav",0 soundSkillMiss db "assets\audio\generated\skill-miss.wav",0 legacySoundClosers3D dd OFFSET cardSoundClose,OFFSET slotSoundClose,OFFSET slotIntroClose dd OFFSET jackpotClose,OFFSET hakariSoundClose,OFFSET coinSoundClose dd OFFSET bankruptClose,OFFSET victoryClose,OFFSET rrSpinClose,OFFSET rrDryClose dd OFFSET rrShotClose,OFFSET casinoRouletteSoundClose,OFFSET stoneSoundClose legacySoundCount3D equ 13 IFDEF CASINO_ACTION_TEST lastSoundPath3D dd 0 lastSoundFlags3D dd 0 ENDIF