"""Exact clock-board geometry plus fixed-grid full-arm animation packing.""" from pathlib import Path import math import random import struct from PIL import Image, ImageDraw, ImageFont ROOT = Path(__file__).resolve().parents[2] ART = ROOT / "assets/sprites/darts" OUT = ROOT / "assets/animations/darts" SECTORS = [20, 1, 18, 4, 13, 6, 10, 15, 2, 17, 3, 19, 7, 16, 8, 11, 14, 9, 12, 5] def pack(name, frames): width, height = frames[0].size payload = b"".join(frame.tobytes("raw", "BGRA") for frame in frames) (OUT / name).write_bytes(struct.pack("<4s4I", b"ANM1", width, height, len(frames), len(payload)) + payload) def board(): rng = random.Random(301) image = Image.new("RGBA", (512, 512)) pixels = image.load() for y in range(512): for x in range(512): dx, dy = x-256, 256-y radius = math.hypot(dx, dy) angle = math.atan2(dx, dy) sector = int(((angle + math.pi/20) % math.tau) / (math.tau/20)) red = sector % 2 == 0 color = (30, 36, 39) if radius < 170: color = (35, 38, 37) if red else (214, 206, 178) if 99 <= radius <= 107 or 162 <= radius: color = (174, 37, 47) if red else (28, 112, 87) if radius <= 15.9: color = (28, 112, 87) if radius <= 6.35: color = (187, 37, 47) elif radius < 210: color = (20, 24, 25) elif radius < 240: color = (72, 29, 35) elif radius < 248: color = (31, 37, 41) else: continue grain = rng.randrange(-11, 12) if radius < 170 else rng.randrange(-3, 4) pixels[x, y] = tuple(max(0, min(255, c+grain)) for c in color) + (255,) draw = ImageDraw.Draw(image) wire = (171, 178, 173, 255) for r in (6.35, 15.9, 99, 107, 162, 170): draw.ellipse((256-r, 256-r, 256+r, 256+r), outline=wire, width=1) for index in range(20): theta = (index*18-9)*math.pi/180 draw.line([(256+math.sin(theta)*16, 256-math.cos(theta)*16), (256+math.sin(theta)*170, 256-math.cos(theta)*170)], fill=wire) font = ImageFont.truetype("C:/Windows/Fonts/arialbd.ttf", 23) for index, value in enumerate(SECTORS): theta = index*math.tau/20 draw.text((256+math.sin(theta)*190, 256-math.cos(theta)*190), str(value), font=font, fill=(227, 230, 220), anchor="mm", stroke_width=1) draw.ellipse((12, 12, 500, 500), outline=(104, 114, 120), width=3) image.save(ART / "board-v1.png") return image def main(): ART.mkdir(parents=True, exist_ok=True) OUT.mkdir(parents=True, exist_ok=True) pack("board-v1.bin", [board()]) wall = Image.open(ART / "lounge-wall-v1.png").convert("RGBA") pack("lounge-wall-v1.bin", [wall.resize((512,512), Image.Resampling.LANCZOS)]) anchors = [] for name in ("arm-throw-v3", "dart-views-v1"): source = ART / (name + ".png") sheet = Image.open(source).convert("RGBA") assert sheet.width == sheet.height cell = sheet.width / 4 frames = [sheet.crop(tuple(round(v*cell) for v in (x, y, x+1, y+1))) .resize((256, 256), Image.Resampling.LANCZOS) for y in range(4) for x in range(4)] assert all(f.getchannel("A").getextrema()[0] == 0 for f in frames) assert len({f.tobytes() for f in frames}) == 16 pack(name + ".bin", frames) if name == "dart-views-v1": for frame in frames: metal = [(x,y) for y in range(256) for x in range(256) if (lambda p: p[3] > 220 and min(p[:3]) > 50 and max(p[:3])-min(p[:3]) < 60)(frame.getpixel((x,y)))] tip_x = min(x for x,y in metal) ys = sorted(y for x,y in metal if x <= tip_x+2) anchors.append((tip_x, ys[len(ys)//2])) (ROOT / "src_graphics/darts_art.inc").write_text( "; Generated per-view needle anchors in the 256px source canvas.\n" + "dtDartTipX3D dd " + ",".join(str(p[0]) for p in anchors) + "\n" + "dtDartTipY3D dd " + ",".join(str(p[1]) for p in anchors) + "\n", encoding="ascii") print("Packed exact 20-sector board; whole-arm animation uses one fixed canvas and scale.") if __name__ == "__main__": main()