param([string]$MasmRoot = 'F:\MASM32\masm32') $ErrorActionPreference = 'Stop' $root = (Resolve-Path (Join-Path $PSScriptRoot '..\..')).Path Push-Location $root try { & "$MasmRoot\bin\ml.exe" /c /coff /Cp /nologo "/I$MasmRoot\include" /Fobuild\actions\city-light-probe.obj tools\tests\city_light_probe.asm if ($LASTEXITCODE -ne 0) { throw 'Lighting probe assembly failed' } $sdkRoot = Join-Path ${env:ProgramFiles(x86)} 'Windows Kits\10\Lib' $sdk = Get-ChildItem -LiteralPath $sdkRoot -Directory | Sort-Object Name -Descending | Where-Object { Test-Path -LiteralPath (Join-Path $_.FullName 'um\x86\kernel32.lib') } | Select-Object -First 1 $paths = @() if ($sdk) { $paths += '/LIBPATH:' + (Join-Path $sdk.FullName 'um\x86') } $paths += "/LIBPATH:$MasmRoot\lib" & "$MasmRoot\bin\link.exe" /nologo /SUBSYSTEM:CONSOLE /ENTRY:RunCityLightProbe@0 @paths /OUT:build\actions\city-light-probe.exe build\actions\city-light-probe.obj build\graphics\poker.obj kernel32.lib winmm.lib user32.lib ws2_32.lib gdi32.lib if ($LASTEXITCODE -ne 0) { throw 'Lighting probe link failed' } & .\build\actions\city-light-probe.exe if ($LASTEXITCODE -ne 0) { throw 'Shipping light shader assertion failed' } Write-Output 'PASS: shipping lightmap bounds, lamp positions, warm-only emissions and ground tint' } finally { Pop-Location }