- Darts: native 500-point match against Max with sway/fatigue mouse aim, parabolic throw camera, raster arm animations, and 16 camera-relative flying dart views - AI Observer: autonomous spectator mode for Hold'em, Blackjack, Durak, and Billiards with profile isolation and playback controls - Fortune Session: raster sprite packs, mist/orb animations, tarot divination spreads, and pack tools - Hall Integration: wall dartboard in lounge, observer terminal dispatch, and bot turn hooks - Packaging & Verification: updated installer streaming hash, synchronized launcher, passing check suites and release smoke checks
15 lines
468 B
Diff
15 lines
468 B
Diff
diff --git a/src_graphics/hall_scene.inc b/src_graphics/hall_scene.inc
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--- a/src_graphics/hall_scene.inc
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+++ b/src_graphics/hall_scene.inc
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@@ -783,1 +783,2 @@
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hall_check_other:
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+ invoke HallTarget3D,FP_1*305/10,28*FP_1,INTERACT_DARTS,OFFSET dtPrompt
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@@ -799,1 +800,9 @@
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TriggerHallInteraction3D PROC
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+ cmp interactTargetId,INTERACT_DARTS
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+ jne hall_not_darts
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+ call BeginDarts3D
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+ mov eax,1
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+ ret
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+hall_not_darts:
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call TryFortuneInteraction3D
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