Tessellate terrain and light-map surfaces for vertex-fog drivers, render animated water from the tiled mesh, request accurate fog and extend renderer diagnostics. Add canal-front buildings, raised quays, trees and benches while preserving the terrace and native runtime. Update native regression coverage and shipping executables. Exclude laptop screenshots and local runtime data.
512 lines
32 KiB
Python
512 lines
32 KiB
Python
"""Compile and execute fresh MASM navigation, actors and room renderers."""
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from pathlib import Path
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import argparse
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import json
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import re
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import struct
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import subprocess
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from PIL import Image, ImageStat, ImageChops
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from check_card_exit_build import Coff
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from check_terminals import signature
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ROOT = Path(__file__).resolve().parents[2]
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OUT = ROOT / "build/hall-expansion"
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def read(path):
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data = (ROOT / path).read_bytes()
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try:
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return data.decode("utf8").replace("\r\r\n","\n").replace("\r\n","\n")
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except UnicodeDecodeError:
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return data.decode("cp1251").replace("\r\r\n","\n").replace("\r\n","\n")
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def proc(source, name):
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return re.search(rf"^{name} PROC\b.*?^{name} ENDP",source,re.M|re.S).group()
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def expand(path):
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return re.sub(r"^include ([^\n]+)$", lambda m: expand(m[1].strip().replace("\\", "/")),
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read(path), flags=re.M)
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def prepare():
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OUT.mkdir(exist_ok=True)
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code = read("src_graphics/hall_expansion.inc") + "\n" + read("src_graphics/cabaret.inc")
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code += "\n" + read("src_graphics/interior_portals.inc")
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code += "\n" + read("src_graphics/steel_door.inc")
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code += "\n" + read("src_graphics/fortune_room.inc")
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code += "\n" + read("src_graphics/fortune_dialog.inc")
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code += "\n" + expand("src_graphics/rooftop.inc")
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code += "\n" + proc(read("src_graphics/unavailable.inc"),"BeginUnavailable3D")
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code += "\n" + read("src_graphics/observer.inc")
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code += "\n" + expand("src_graphics/darts.inc").replace(":SDWORD", ":DWORD")
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code += "\n" + proc(read("src_graphics/native_poker.inc"),"PokerBotAct3D")
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code += "\n" + proc(read("src_graphics/native_durak.inc"),"DurakBotTurn3D")
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code += "\n" + proc(read("src_graphics/world_dressing.inc"),"RenderHallDressing3D")
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for path, names in (
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("src_graphics/hall_scene.inc",["RenderCeilingAndFloor","RenderSprites","InitHall3D",
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"LoadHallAssets3D","FreeHallAssets3D","RenderHall3D","HallTarget3D",
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"CheckHallInteractions3D","TriggerHallInteraction3D","HandleStairs3D","RenderStairs3D",
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"CanWalkHall3D","UpdateHall3D","UpdatePatrons3D","RenderPatrons3D","RenderBar3D",
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"BuyBarDrink3D","HandleBar3D"]),
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("src_graphics/platform_code.inc",["CanWalk3D","WindowEvents3D","Present3D"]),
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("casino3d.inc",["HandlePlayerInput","CheckInteractions","RenderWallsRange","RenderWalls","RaycastWorkerProc","Trigger3DInteraction"]),
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("src_graphics/city_bins.inc",["ResolveCitySurface3D","PrepareCityDepth3D","PrepareCityRays3D",
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"CityRayPlane3D","DrawCityVertical3D","DrawCityHorizontal3D","DrawCityBoxSides3D"]),
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("src_graphics/npc_life.inc",["InitNpcLife3D","NpcTryCell3D","NpcPlanPath3D",
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"NpcCanStep3D","NpcMove3D","UpdateNpcLife3D","RenderNpcLife3D"]),
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("src_graphics/city_objects.inc",["DrawCityObject3D"]),
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("src_graphics/npc_contracts.inc",["NpcNameText3D"])):
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code += "\n" + "\n".join(proc(read(path),name) for name in names)
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own_funcs = set(re.findall(r"^(\w+) PROC",code,re.M))
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npc = read("src_graphics/npc_life_data.inc")
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npc = npc[npc.index("npcGuestArt3D "):npc.index("npcLifeClock3D ")]
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data = "\n".join(expand(path) for path in ("src_graphics/hall_expansion_data.inc",
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"src_graphics/cabaret_data.inc","src_graphics/hall_layout.inc",
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"src_graphics/fortune_room_data.inc","src_graphics/fortune_dialog_data.inc",
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"src_graphics/observer_data.inc","src_graphics/rooftop_data.inc")) + "\n.data\n" + npc
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darts = read("src_graphics/darts_data.inc").replace(
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"include src_graphics\\darts_art.inc", read("src_graphics/darts_art.inc"))
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data += "\n" + re.sub(r"^\w+ PROTO[^\n]*\n", "", darts, flags=re.M)
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own_data = set(re.findall(r"^(\w+) (?:dd|db|dw|REAL4|REAL8|AnimPack3D|CityProp3D)\b",data,re.M))
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own_data.update(re.findall(r"^(\w+) LABEL\b",data,re.M))
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coff = Coff(ROOT / "build/graphics/poker.obj")
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helper = bytearray(coff.data)
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at = struct.unpack_from("<I",helper,8)[0]
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sections = set()
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for sec in range(1,struct.unpack_from("<H",helper,2)[0]+1):
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name = bytes(helper[20+(sec-1)*40:28+(sec-1)*40]).rstrip(b"\0")
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if name in (b".data",b".bss",b".const"):
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sections.add(sec)
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externs, protos = [], {}
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types = {"casinoSprites":"SpriteObject","npcLife3D":"NpcLife3D",
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"casinoNpcs3D":"NpcMindEntity","hallSpriteTemp3D":"CityProp3D",
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"hallObjects3D":"CityProp3D","hallLights3D":"CityProp3D",
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"hallLoungeDecor3D":"CityProp3D","hallGuests3D":"CityProp3D",
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"npcSprite3D":"CityProp3D","scrStation3D":"CityProp3D"}
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all_source = "\n".join(read(str(path.relative_to(ROOT))) for path in
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[ROOT/"casino3d.inc",ROOT/"casino3d_data.inc",*sorted(path for path in
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(ROOT/"src_graphics").glob("*.inc") if path.name != "renderer.inc")])
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for name in re.findall(r"^(\w+) AnimPack3D\b",all_source,re.M):
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types[name] = "AnimPack3D"
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for name in re.findall(r"^(\w+) CityProp3D\b",all_source,re.M):
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types[name] = "CityProp3D"
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for name in re.findall(r"^(\w+) CitySpriteCrop3D\b",all_source,re.M):
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types[name] = "CitySpriteCrop3D"
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for name,kind in re.findall(r"^(\w+)\s+(db|dw|dd)\b",all_source,re.M|re.I):
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types.setdefault(name,{"db":"BYTE","dw":"WORD","dd":"DWORD"}[kind.lower()])
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for name,kind in re.findall(r"^(\w+)\s+(REAL4|REAL8)\b",all_source,re.M|re.I):
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types[name] = kind.upper()
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for index,name in coff.symbols.items():
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pos = at+index*18
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_,sec,kind,storage,_ = struct.unpack_from("<IhHBB",helper,pos+8)
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if sec in sections and re.fullmatch(r"[A-Za-z_]\w*",name) and storage in (2,3):
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helper[pos+16] = 3 if name in own_data else 2
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if name not in own_data:
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externs.append(f"EXTERN {name}:{types.get(name,'DWORD')}")
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match = re.fullmatch(r"_(\w+)@(\d+)",name)
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if match and kind == 0x20 and sec > 0:
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name,size = match[1],int(match[2])//4
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if name in own_funcs:
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helper[pos+16] = 3
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else:
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protos[name] = size
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for name in own_funcs:
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protos[name] = proc(code,name).splitlines()[0].count(":DWORD")
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# Local helper instructions remain byte-for-byte intact.
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allowed = {at+index*18+16 for index in coff.symbols}
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assert all(i in allowed for i,(a,b) in enumerate(zip(helper,coff.data)) if a != b)
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(OUT/"helpers.obj").write_bytes(helper)
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structures = []
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for name in ("C3D_POINT","SpriteObject","AnimPack3D","CityProp3D","CitySpriteCrop3D","NpcLife3D","NpcMindEntity"):
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structures.append(re.search(rf"^{name} STRUCT\b.*?^{name} ENDS",all_source,re.M|re.S).group())
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constants = dict(re.findall(r"^(\w+)\s+equ\s+([^;\n]+)",all_source,re.M))
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already = set(re.findall(r"^(\w+) equ",data,re.M))
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used, ordered = set(), []
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def constant(name):
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if name in used or name in already or name not in constants:
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return
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used.add(name)
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for dep in re.findall(r"\b[A-Za-z_]\w*",constants[name]):
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constant(dep)
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ordered.append(f"{name} equ {constants[name]}")
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for name in re.findall(r"\b[A-Za-z_]\w*",code+data+read("tools/tests/hall_expansion_test.inc")):
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constant(name)
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# Win32 prototypes are not declarations in the helper object.
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for name,args in re.findall(r"^(\w+)\s+PROTO([^\n]*)",all_source,re.M):
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protos.setdefault(name,args.count(":DWORD"))
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protos.update({"ExitProcess":1,"WriteFile":5,"GetTickCount":0,"SetUnhandledExceptionFilter":1,
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"CreateDirectoryA":2})
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header = ".386\n.model flat\noption casemap:none\n" + "\n".join(structures+ordered+externs)
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header += "\noption language:stdcall\n" + "\n".join(
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name+" PROTO"+(" "+",".join([":DWORD"]*size) if size else "")
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for name,size in protos.items())
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text = header+"\n"+data+"\n.code\n"+code+"\ninclude tools/tests/hall_expansion_test.inc\nend ExpansionTestStart\n"
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(OUT/"module.asm").write_text(text,encoding="cp1251")
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return own_funcs
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def check_rooftop_navigation():
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for name,dimensions in (("panorama",(512,512,4)),("materials",(256,256,8)),
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("details",(256,256,15)),("city",(512,512,22)),
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("night",(512,512,4)),("rail-hands",(640,320,32))):
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raw = (ROOT/f"assets/animations/rooftop/{name}-v1.bin").read_bytes()
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magic,w,h,frames,payload = struct.unpack_from("<4s4I",raw)
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assert magic == b"ANM1" and (w,h,frames) == dimensions
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assert len(raw) == payload+20 and payload == w*h*frames*4
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navigation = (OUT/"roof-navigation.bin").read_bytes()
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width,height,ox,oy,step,count = struct.unpack_from("<6I",navigation)
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assert count == 13
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xs = struct.unpack_from(f"<{count}I",navigation,24)
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ys = struct.unpack_from(f"<{count}I",navigation,24+count*4)
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kinds = struct.unpack_from(f"<{count}I",navigation,24+count*8)
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cells = navigation[24+count*12:]
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assert len(cells) == width*height
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def nav_point(x,y):
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return round((x*65536-ox)/step),round((y*65536-oy)/step)
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start = nav_point(24.5,2.5)
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assert cells[start[1]*width+start[0]], "lift cabin must be walkable when open"
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reached,pending = {start},[start]
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while pending:
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x,y = pending.pop()
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for a,b in ((x-1,y),(x+1,y),(x,y-1),(x,y+1)):
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if 0 <= a < width and 0 <= b < height and cells[b*width+a] and (a,b) not in reached:
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reached.add((a,b))
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pending.append((a,b))
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assert len(reached) > 1500
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for i,(sx,sy) in enumerate(zip(xs,ys)):
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assert any((ox+x*step-sx)**2+(oy+y*step-sy)**2 < (1.8*65536)**2
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for x,y in reached),(i,"seat has no reachable approach")
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for point in ((15.5,6.75),(27,18),(13,17)):
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assert nav_point(*point) in reached,(point,"blocked rooftop route")
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assert list(kinds).count(0) == 3 and list(kinds).count(1) == 4
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city = json.loads((ROOT/"assets/sprites/rooftop/district-map-v1.json").read_text())
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assert city["street_level"] == -60
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assert len(city["parks"]) >= 6 and len(city["towers"]) >= 8
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assert len(city["buildings"]) > 400
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waterfront = city["waterfront_buildings"]
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assert len(waterfront) == 60
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assert all(b in city["buildings"] for b in waterfront)
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assert all(b[3] <= 54 or b[2] >= 82 for b in waterfront), "canal must stay open"
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for bank in (0,1):
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row = [b for b in waterfront if (b[3] < 60) == (bank == 0)]
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assert len(row) == 30 and min(b[0] for b in row) < -450 and max(b[1] for b in row) >= 68
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assert len(city["canal_quay_parts"]) > 100
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heights = {round(b[4]+60,1) for b in city["buildings"]}
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assert len(heights) >= 35 and min(heights) <= 6 and max(heights) >= 150
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assert len({(round(b[1]-b[0],1),round(b[3]-b[2],1)) for b in city["buildings"]}) >= 15
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assert {b[5] for b in city["buildings"]} >= {186,187,188,199,200,201,202,203,204}
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for x0,x1,y0,y1,top,material,kind in city["buildings"]:
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assert not (x0 < 29.1 and x1 > 10.9 and y0 < 21.1 and y1 > .9)
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if max(abs((x0+x1)/2-20),abs((y0+y1)/2-11)) < 60:
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assert top <= -19,"a neighbour must not block the sixty-metre-high terrace"
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print(f"PASS: sixty-metre rooftop, {len(heights)} distinct city heights, streets/courtyards, parks, bridges and distant towers")
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print(f"PASS: dense rooftop, {count} seats, {len(reached)} connected native walk points, lift/bar return and camera restore")
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def main():
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parser = argparse.ArgumentParser()
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parser.add_argument("--parity",action="store_true")
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parser.add_argument("--prove-alpha-regression",action="store_true")
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parser.add_argument("--prove-seam-regression",action="store_true")
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parser.add_argument("--prove-distance-regression",action="store_true")
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parser.add_argument("--prove-bar-camera-regression",action="store_true")
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parser.add_argument("--prove-fate-anchor-regression",action="store_true")
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args = parser.parse_args()
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if args.parity:
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native,shipping = Coff(OUT/"module.obj"),Coff(ROOT/"build/graphics/poker.obj")
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tested_source = (OUT/"module.asm").read_text(encoding="cp1251").split(
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"include tools/tests/hall_expansion_test.inc")[0]
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for name in re.findall(r"^(\w+) PROC",tested_source,re.M):
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symbol = next(key for key in native.functions if key.startswith("_"+name+"@"))
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assert signature(native,symbol,tail_branches=True) == signature(shipping,symbol,tail_branches=True),name
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print("PASS: all tested navigation, collision, hall/upper rendering, guests and cabaret procedures match the shipping assembly")
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return
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prepare()
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walk = read("casino3d.inc").split("check_walk_mode:",1)[1].split("check_slots_mode:",1)[0]
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assert walk.index("je walk_world_ready") < walk.index("call RenderCeilingAndFloor")
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assert walk.index("walk_world_ready:") > walk.index("call RenderSprites")
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room = proc(read("src_graphics/fortune_room.inc"), "RenderFortuneFurnishings3D")
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assert "DrawCityObject3D" not in room, "tarot furniture must not face the camera"
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assert room.count("DrawFortuneFixedProp3D") == 24
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stem = "module"
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if args.prove_fate_anchor_regression:
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stem = "module-fate-anchor-regression"
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source = (OUT/"module.asm").read_text(encoding="cp1251")
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before = proc(source,"ResolveFortuneOrb3D")
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broken = before.replace("mov fortuneOrbCenterX3D,eax", "mov fortuneOrbCenterX3D,278")
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broken = broken.replace("mov fortuneOrbCenterY3D,eax", "mov fortuneOrbCenterY3D,259")
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assert broken != before
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source = source.replace(before,broken)
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source = source.replace("include tools/tests/hall_expansion_test.inc",
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expand("tools/tests/hall_expansion_test.inc"))
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source = source.replace("build\\hall-expansion\\", "build\\hall-expansion\\anchor-regression-")
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(OUT/(stem+".asm")).write_text(source,encoding="cp1251")
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if args.prove_bar_camera_regression:
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stem = "module-camera-regression"
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source = (OUT/"module.asm").read_text(encoding="cp1251")
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before = proc(source,"UpdateInteriorEye3D")
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after = before.replace(" mov viewHorizon3D,HALF_H\n", "")
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assert before != after
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(OUT/(stem+".asm")).write_text(source.replace(before,after),encoding="cp1251")
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if args.prove_distance_regression:
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stem = "module-old-distance"
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source = (OUT/"module.asm").read_text(encoding="cp1251")
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assert source.count("cmp eax,64*FP_1") == 1
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source = source.replace("cmp eax,64*FP_1", "cmp eax,8*FP_1")
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(OUT/(stem+".asm")).write_text(source,encoding="cp1251")
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if args.prove_alpha_regression:
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stem = "module-alpha-regression"
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source = (OUT/"module.asm").read_text(encoding="cp1251")
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before = proc(source,"InitUpperSurfaces3D")
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after = before.replace("0FF1B5039h","001B5039h").replace("0FFECE3C8h","00ECE3C8h").replace("0FF16191Bh","0016191Bh")
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assert before != after
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(OUT/(stem+".asm")).write_text(source.replace(before,after),encoding="cp1251")
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if args.prove_seam_regression:
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stem = "module-old-seam"
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source = (OUT/"module.asm").read_text(encoding="cp1251")
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source = source.replace("include tools/tests/hall_expansion_test.inc",
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read("tools/tests/hall_expansion_test.inc"))
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before = "cmp portalRendering3D,0\n je wall_ray_start_ready"
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assert source.count(before) == 1
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source = source.replace(before,"jmp wall_ray_start_ready")
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source = source.replace("build\\hall-expansion\\","build\\hall-expansion\\old-seam-")
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source = source.replace("invoke ExpansionPortalSnapshot,OFFSET expansionUpEntry",
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"invoke ExpansionPortalSnapshot,OFFSET expansionUpEntry\n invoke ExitProcess,0")
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(OUT/(stem+".asm")).write_text(source,encoding="cp1251")
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masm = Path("F:/MASM32/masm32")
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modern_ml = Path("C:/Program Files/Microsoft Visual Studio/18/Community/VC/Tools/MSVC/14.51.36231/bin/Hostx64/x86/ml.exe")
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assembler = modern_ml if modern_ml.is_file() else masm/"bin/ml.exe"
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subprocess.run([str(assembler),"/c","/coff","/Cp","/nologo","/I.",
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f"/Fobuild/hall-expansion/{stem}.obj",f"build/hall-expansion/{stem}.asm"],cwd=ROOT,check=True)
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sdk = sorted(Path("C:/Program Files (x86)/Windows Kits/10/Lib").glob("*/um/x86"))[-1]
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subprocess.run([str(masm/"bin/link.exe"),"/nologo","/SUBSYSTEM:CONSOLE","/ENTRY:ExpansionTestStart@0",
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f"/LIBPATH:{sdk}",f"/LIBPATH:{masm/'lib'}",f"/OUT:build/hall-expansion/{stem}.exe",
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f"build/hall-expansion/{stem}.obj","build/hall-expansion/helpers.obj",
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"kernel32.lib","user32.lib","gdi32.lib","winmm.lib","ws2_32.lib"],cwd=ROOT,check=True)
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result = subprocess.run([str(OUT/(stem+".exe"))],cwd=ROOT,timeout=360)
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if args.prove_fate_anchor_regression:
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assert result.returncode == 81,result.returncode
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print("PASS: restoring fixed screen coordinates fails the native crystal-ball tracking assertions")
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return
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if args.prove_bar_camera_regression:
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assert result.returncode == 70,result.returncode
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print("PASS: removing camera recovery fails the native bar regression")
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return
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if args.prove_alpha_regression:
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assert result.returncode == 1,result.returncode
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print("PASS: transparent felt/keyboard regression rejected by actual native assertions")
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return
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if args.prove_distance_regression:
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assert result.returncode == 28,result.returncode
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print("PASS: restoring eight-metre cutoff fails the native far-doorway assertion")
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return
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assert result.returncode == 0,f"native case {result.returncode}"
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if not args.prove_seam_regression:
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check_rooftop_navigation()
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closed = Image.open(OUT/"fortune-closed.bmp").tobytes()
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opened = Image.open(OUT/"fortune-open.bmp").tobytes()
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|
assert closed != opened, "secret panel must visibly reveal the stairwell"
|
|
seer = Image.open(OUT/"fortune-seer.bmp").tobytes()
|
|
idle = Image.open(OUT/"fortune-seer-idle.bmp").tobytes()
|
|
assert seer != idle, "fortune teller must have two distinct idle poses"
|
|
dark = ImageStat.Stat(Image.open(OUT/"fortune-seer.bmp").convert("RGB")).mean
|
|
full = ImageStat.Stat(Image.open(OUT/"fortune-full-light.bmp").convert("RGB")).mean
|
|
assert .25 < sum(dark)/sum(full) < .8, "point lighting must darken the room without blacking it out"
|
|
for name in ("fortune-room", "fortune-seer", "fortune-stairs", "fortune-north", "fortune-south"):
|
|
pixels = Image.open(OUT/(name+".bmp")).convert("RGB").crop((0,40,640,440))
|
|
blue = sum(b > r+12 and b > g for r,g,b in pixels.get_flattened_data())
|
|
assert blue > 45000, (name, "chamber must use its own blue palette", blue)
|
|
modal = Image.open(OUT/"fortune-unavailable.bmp").convert("RGB").crop((20,65,620,100))
|
|
assert len(modal.getcolors(600*35)) >= 2, "native fortune dialogue status must be drawn"
|
|
# These are frames rendered by the actual x86 procedures, not a Python scene simulation.
|
|
motion = [Image.open(OUT/f"fortune-session-motion-{i:02}.bmp").convert("RGB") for i in range(64)]
|
|
assert len({im.crop((134,32,414,282)).tobytes() for im in motion}) >= 48
|
|
motion[0].save(OUT/"fortune-session-shuffle.gif",save_all=True,
|
|
append_images=motion[1:],duration=25,loop=0)
|
|
stages = ("deal-one","deal-two","deal-three","flip-one","explain-one",
|
|
"flip-two","explain-two","flip-three","explain-three","summary")
|
|
frames = [Image.open(OUT/f"fortune-session-{s}.bmp").convert("RGB") for s in stages]
|
|
assert len({im.crop((190,285,475,398)).tobytes() for im in frames}) >= 7
|
|
question = frames[0].crop((18,400,620,444)).tobytes()
|
|
assert all(im.crop((18,400,620,444)).tobytes() == question for im in frames)
|
|
fate_motion = [Image.open(OUT/f"fortune-fate-motion-{i:02}.bmp").convert("RGB")
|
|
for i in range(32)]
|
|
assert len({im.crop((134,32,414,323)).tobytes() for im in fate_motion}) >= 24
|
|
fate_motion[0].save(OUT/"fortune-fate-mist.gif", save_all=True,
|
|
append_images=fate_motion[1:], duration=32, loop=0)
|
|
fate_result = Image.open(OUT/"fortune-fate-result.bmp").convert("RGB")
|
|
fate_form = Image.open(OUT/"fortune-fate-form.bmp").convert("RGB")
|
|
assert fate_form.crop((16,298,624,446)).tobytes() != fate_result.crop((16,298,624,446)).tobytes()
|
|
# Difference captures isolate the actual numeral, independently of fog highlights.
|
|
tracking = (ROOT/"assets/sprites/fortune/orb-tracking-v1.json").read_text()
|
|
anchors = json.loads(tracking)["frames"]
|
|
tracked = []
|
|
for i, anchor in enumerate(anchors):
|
|
result = Image.open(OUT/f"fortune-fate-track-{i:02}.bmp").convert("RGB")
|
|
base = Image.open(OUT/f"fortune-fate-base-{i:02}.bmp").convert("RGB")
|
|
box = ImageChops.difference(result, base).getbbox()
|
|
assert box, (i, "no numeral rendered")
|
|
cx = 214 + int(anchor["cx"]*128/192 + .5)
|
|
cy = 195 + int(anchor["cy"]*128/192 + .5)
|
|
assert abs((box[0]+box[2])/2-cx) <= 2.5, (i, box, cx)
|
|
assert abs((box[1]+box[3])/2-cy) <= 2.5, (i, box, cy)
|
|
assert cx-42 <= box[0] < box[2] <= cx+42
|
|
assert cy-28 <= box[1] < box[3] <= cy+28
|
|
tracked.append(result)
|
|
assert max(a["cx"] for a in anchors)-min(a["cx"] for a in anchors) > 8
|
|
assert max(a["cy"] for a in anchors)-min(a["cy"] for a in anchors) > 8
|
|
tracked[0].save(OUT/"fortune-fate-tracked.gif", save_all=True,
|
|
append_images=tracked[1:], duration=64, loop=0)
|
|
numerals = (ROOT/"assets/animations/fortune/orb-numerals-v1.bin").read_bytes()
|
|
assert struct.unpack_from("<4s4I", numerals) == (b"ANM1", 32, 48, 10, 32*48*10*4)
|
|
assert len(set(numerals[23::4])) > 50, "font must retain soft edges and glow alpha"
|
|
for name in ("room","shuffle","deal","gesture","orb-hands","orb-mist","cards"):
|
|
path = ROOT/f"assets/animations/fortune/{name}-v1.bin"
|
|
data = path.read_bytes()
|
|
magic,w,h,count,size = struct.unpack_from("<4s4I",data)
|
|
assert magic == b"ANM1" and len(data) == size+20 and size == w*h*4*count
|
|
assert count <= 64 and size <= 32*1024*1024
|
|
if count > 1:
|
|
pixels = [data[20+i*w*h*4:20+(i+1)*w*h*4] for i in range(count)]
|
|
assert len(set(pixels)) >= count-3, (name,"animation frames must differ")
|
|
if name == "cards":
|
|
for i in range(22):
|
|
upright = Image.frombytes("RGBA",(w,h),pixels[i],"raw","BGRA")
|
|
reversed_card = Image.frombytes("RGBA",(w,h),pixels[i+22],"raw","BGRA")
|
|
assert upright.transpose(Image.Transpose.ROTATE_180).tobytes() == reversed_card.tobytes()
|
|
entrance = Image.open(OUT / (("old-seam-" if args.prove_seam_regression else "") +
|
|
"upper-entrance-open.bmp")).convert("RGB").crop((200,150,300,350))
|
|
dominant = max(count for count,_ in entrance.getcolors(20000))/20000
|
|
if args.prove_seam_regression:
|
|
assert dominant > 0.9,"negative control must reproduce the solid rear-wall block"
|
|
print("PASS: removing portal DDA near clipping reproduces the native solid-wall regression")
|
|
return
|
|
assert dominant < 0.5,"stair entrance must show textured continuation on both sides, not a solid rear-wall block"
|
|
for path in OUT.glob("*.bmp"):
|
|
image = Image.open(path).convert("RGB")
|
|
expected = (1280,960) if path.name.startswith("roof-hd-") else (640,480)
|
|
assert image.size == expected and len(image.getcolors(image.width*image.height)) > 100
|
|
image.save(path.with_suffix(".png"))
|
|
hd_day = Image.open(OUT/"roof-hd-south.bmp").convert("RGB")
|
|
hd_night = Image.open(OUT/"roof-hd-night.bmp").convert("RGB")
|
|
assert ImageChops.difference(hd_day,hd_night).getbbox(), "day/night must change actual native geometry lighting"
|
|
white_ground = sum(1 for rgb in hd_night.crop((0,650,1280,960)).get_flattened_data() if min(rgb) > 235)
|
|
assert white_ground < 500, "uninitialised emission textures must not turn ground white"
|
|
traffic = Image.open(OUT/"roof-hd-traffic.bmp").convert("RGB")
|
|
east = Image.open(OUT/"roof-hd-east.bmp").convert("RGB")
|
|
assert ImageChops.difference(east,traffic).getbbox(), "native clock must move city vehicles"
|
|
left = Image.open(OUT/"roof-hd-look-left.bmp").convert("RGB")
|
|
right = Image.open(OUT/"roof-hd-look-right.bmp").convert("RGB")
|
|
assert left.tobytes() != east.tobytes() != right.tobytes(), "leaning must allow actual head turns"
|
|
mesh = json.loads((ROOT/"assets/sprites/rooftop/mesh-v1.json").read_text())
|
|
assert mesh["triangles"]["scene"] < 48000, "driver-safe ground must stay within the optimised mesh budget"
|
|
assert mesh["removed_invisible_triangles"] > 18000
|
|
packed_mesh = (ROOT/"assets/animations/rooftop/mesh-city-v1.bin").read_bytes()
|
|
water_tiles = 0
|
|
for at in range(12,len(packed_mesh),100):
|
|
mat,*values = struct.unpack_from("<I24f",packed_mesh,at)
|
|
if mat == 198:
|
|
water_tiles += 1
|
|
if mat not in (162,197,198,208,209):
|
|
continue
|
|
vertices = [values[i:i+8] for i in (0,8,16)]
|
|
if not all(-62.1 <= v[1] <= -59.7 and v[4] > .99 for v in vertices):
|
|
continue
|
|
xs,zs = [v[0] for v in vertices],[v[2] for v in vertices]
|
|
if max(xs) > -480 and min(xs) < 480 and max(zs) > -480 and min(zs) < 480:
|
|
assert max(xs)-min(xs) <= 64.01 and max(zs)-min(zs) <= 64.01, "giant vertex-fog ground polygon"
|
|
assert water_tiles >= 80, "animated water must reuse the tessellated scene mesh"
|
|
fast_fog = Image.open(OUT/"roof-hd-vertex-fog.bmp").convert("RGB")
|
|
nice_fog = Image.open(OUT/"roof-hd-canal-quays.bmp").convert("RGB")
|
|
assert max(ImageStat.Stat(ImageChops.difference(fast_fog,nice_fog)).mean) < 20
|
|
for profile in ("eco", "auto"):
|
|
low = Image.open(OUT/f"roof-hd-{profile}.bmp").convert("RGB")
|
|
difference = ImageStat.Stat(ImageChops.difference(low, east)).mean
|
|
assert max(difference) < 12, (profile, "quality must not remove scene geometry", difference)
|
|
roads = mesh["road_rectangles"]
|
|
for i,(a,b,c,d) in enumerate(roads):
|
|
for x0,x1,y0,y1 in roads[i+1:]:
|
|
assert min(b,x1)-max(a,x0) < 1e-6 or min(d,y1)-max(c,y0) < 1e-6, "coplanar street overlap"
|
|
millis,frames,cpu,gpu,present = struct.unpack("<5I",(OUT/"roof-hd-timing.bin").read_bytes())
|
|
print(f"Roof passes ms/frame: CPU {cpu/frames:.2f}, GPU/readback {gpu/frames:.2f}, composite {present/frames:.2f}")
|
|
print(f"PASS: non-overlapping roads, head turns with anchored hands, final offscreen composite; {millis/frames:.2f} ms/frame in 24-frame native roof probe")
|
|
print("PASS: native GL city at 640/960/1280, auto downgrade and F8, direct foreground composite")
|
|
print("PASS: sunset/night, animated traffic, software roads/water even with missing city textures")
|
|
gait = [Image.open(OUT/f"gait-{i}.bmp").convert("RGB") for i in range(8)]
|
|
assert len({frame.crop((245,360,410,480)).tobytes() for frame in gait}) == 8, "legs must visibly change in native renders"
|
|
gait[0].save(OUT/"gait-native.gif",save_all=True,append_images=gait[1:],duration=110,loop=0)
|
|
door = [Image.open(OUT/name).convert("RGB") for name in
|
|
("old-basement-closed.bmp","door-wheel-turn.bmp","door-swing-half.bmp","basement-door.bmp")]
|
|
assert len({frame.tobytes() for frame in door}) == 4, "unlocking, hinge motion and open passage must look different"
|
|
closing = [Image.open(OUT/name).convert("RGB") for name in
|
|
("door-closing.bmp","door-locking.bmp","door-closed-again.bmp")]
|
|
assert len({frame.tobytes() for frame in closing}) == 3, "closing, wheel locking and fully shut poses must differ"
|
|
lounge = Image.open(OUT / "upper-lounge.bmp").convert("RGB")
|
|
jazz = [Image.open(OUT / ("cabaret-jazz" + (f"-{i}" if i else "") + ".bmp")).convert("RGB")
|
|
for i in range(4)]
|
|
for region in ((110,150,300,290),(420,180,500,300)):
|
|
poses = [frame.crop(region).tobytes() for frame in jazz]
|
|
assert len(set(poses)) == 4, "piano and guitarist must both animate in the native scene"
|
|
vortex = [Image.open(OUT/f"portal-{i:02}.bmp").crop((245,145,395,320)).tobytes()
|
|
for i in range(12)]
|
|
assert len(set(vortex)) == 12,"all twelve vortex phases must be visible in native frames"
|
|
off = Image.open(OUT/"portal-disabled.bmp").crop((245,145,395,320)).tobytes()
|
|
assert off not in vortex, "disabled portal must visibly show the sealed arch"
|
|
pull = Image.open(OUT/"lever-mid-pull.bmp").crop((200,330,250,480)).tobytes()
|
|
release = Image.open(OUT/"lever-mid-release.bmp").crop((200,330,250,480)).tobytes()
|
|
assert pull != release, "left handle must visibly return while right remains enabled"
|
|
for name,expected in (("guest-cast-v1.bin",(128,224,36)),
|
|
("guest-walk-v2.bin",(128,224,48)),
|
|
("guest-walk-left-v2.bin",(128,224,48)),
|
|
("basement-door-v2.bin",(256,512,18)),
|
|
("cabaret-ensemble-v1.bin",(160,256,12)),
|
|
("cabaret-piano-v1.bin",(384,256,4)),
|
|
("cabaret-guitar-v1.bin",(160,256,4)),
|
|
("upper-materials-v1.bin",(256,256,4)),
|
|
("upper-games-v2.bin",(320,224,2)),
|
|
("upper-bar-v2.bin",(160,256,2)),
|
|
("upper-portal-v3.bin",(256,512,13)),
|
|
("upper-levers-v3.bin",(128,224,6)),
|
|
("upper-braziers-v3.bin",(128,256,4)),
|
|
("fortune-room-v3.bin",(256,256,24)),
|
|
("fortune-materials-v3.bin",(256,256,4))):
|
|
raw = (ROOT / "assets/animations/hall" / name).read_bytes()
|
|
magic,w,h,count,size = struct.unpack_from("<4s4I",raw)
|
|
assert magic == b"ANM1" and (w,h,count) == expected
|
|
assert size == w*h*count*4 == len(raw)-20
|
|
frames = [raw[20+i*w*h*4:20+(i+1)*w*h*4] for i in range(count)]
|
|
if name == "guest-cast-v1.bin":
|
|
assert len(set(frames[::6])) == 6, "all six guest appearances must differ"
|
|
if name == "guest-walk-v2.bin":
|
|
for appearance in range(6):
|
|
poses = [Image.frombytes("RGBA",(w,h),frame,"raw","BGRA")
|
|
for frame in frames[appearance*8:appearance*8+8]]
|
|
assert len({pose.crop((0,120,128,224)).tobytes() for pose in poses}) == 8
|
|
assert all(pose.getbbox()[3] == 224 for pose in poses), "supporting foot must touch baseline"
|
|
mirrored = (ROOT / "assets/animations/hall/guest-walk-left-v2.bin").read_bytes()[20:]
|
|
assert all(Image.frombytes("RGBA",(w,h),frames[i],"raw","BGRA").transpose(
|
|
Image.Transpose.FLIP_LEFT_RIGHT).tobytes("raw","BGRA") == mirrored[i*w*h*4:(i+1)*w*h*4] for i in range(48))
|
|
if name == "basement-door-v2.bin":
|
|
assert len(set(frames[:17])) == 17, "separate rotating handwheel phases"
|
|
assert all(frame[:200*256*4] == frames[0][:200*256*4] for frame in frames[:17]), "leaf stays rigid while unlocking"
|
|
if name.startswith(("upper-portal", "upper-levers", "upper-braziers", "upper-games")):
|
|
assert len(set(frames)) == count,"new animation phases and game tables must differ"
|
|
if name.startswith("upper-portal"):
|
|
base = Image.frombytes("RGBA",(w,h),frames[1],"raw","BGRA")
|
|
for frame in frames[2:]:
|
|
sprite = Image.frombytes("RGBA",(w,h),frame,"raw","BGRA")
|
|
for box in ((0,0,74,h),(183,0,w,h),(0,0,w,110),(0,482,w,h)):
|
|
assert sprite.crop(box).tobytes() == base.crop(box).tobytes(),"rigid arch must not wobble"
|
|
if name.startswith(("cabaret-piano", "cabaret-guitar")):
|
|
assert len(set(frames)) == 4, "four genuinely different playing poses"
|
|
for frame in frames:
|
|
sprite = Image.frombytes("RGBA", (w,h), frame, "raw", "BGRA")
|
|
x0,y0,x1,y1 = sprite.getbbox()
|
|
assert 0 < x0 < x1 < w and 0 < y0 < y1 < h, "uncropped musician cutout"
|
|
print("PASS: native stairs/doorways, automatic door, tickets, gait, portal, secret passage, bar camera and fortune dialogue")
|
|
|
|
|
|
if __name__ == "__main__":
|
|
main()
|