- Billiards: add native Russian Pyramid & American Eight-Ball pool with physics prediction, controls, and regression tests - Scratch Tickets: add dedicated counter, mat presentation, elliptical coin scraping, 4 ticket types, and payout effects - First-Person Dice: add native dice scene, hand anchor frames, throwing animation, and table perspective - City Wake & Weather: add arrival cutscene, alley geometry, weather/rain effects, and lighter/rocker animation - World Dressing: add hall paintings, furniture packs, hall lighting, and scene regression tests - Build & Tooling: update build.bat for modern MSVC toolchain, update launcher hash, and refresh shipping binaries
118 lines
4 KiB
PHP
118 lines
4 KiB
PHP
MODE_POOL equ 16
|
|
POOL_AIM equ 0
|
|
POOL_STRIKE equ 1
|
|
POOL_MOVING equ 2
|
|
POOL_HAND equ 3
|
|
POOL_RESULT equ 4
|
|
POOL_RADIUS equ FP_1*5/2
|
|
POOL_DIAMETER equ 5*FP_1
|
|
POOL_PENALTY equ 5
|
|
POOL_CHOICE equ 6
|
|
POOL_SELECT equ 7
|
|
InitPool3D PROTO
|
|
ResetPool3D PROTO
|
|
StartBilliards3D PROTO :DWORD
|
|
EightLegal3D PROTO :DWORD
|
|
EightCount3D PROTO
|
|
EightFinish3D PROTO
|
|
EightHand3D PROTO
|
|
EightAutoCall3D PROTO
|
|
EightSyncGroups3D PROTO
|
|
PoolPredict3D PROTO
|
|
PoolDrawPrediction3D PROTO
|
|
HandlePool3D PROTO
|
|
RenderPool3D PROTO
|
|
PoolStep3D PROTO
|
|
PoolCollide3D PROTO :DWORD,:DWORD
|
|
PoolShoot3D PROTO
|
|
PoolFinishShot3D PROTO
|
|
PoolPlaceCue3D PROTO :DWORD,:DWORD
|
|
.data
|
|
poolX3D dd 16 dup(0)
|
|
poolY3D dd 16 dup(0)
|
|
poolVX3D dd 16 dup(0)
|
|
poolVY3D dd 16 dup(0)
|
|
poolActive3D dd 16 dup(1)
|
|
poolPocket3D dd 16 dup(-1)
|
|
poolSinkTime3D dd 16 dup(0)
|
|
poolColors3D dd 00F0E8D3h,00D4B524h,00304EADh,00B72B36h,006A438Ch,00DD8030h,003B9560h,00912F38h,0017191Ch,00D4B524h,00304EADh,00B72B36h,006A438Ch,00DD8030h,003B9560h,00912F38h
|
|
poolRackOrder3D dd 1,9,2,3,8,10,11,4,12,5,6,13,7,14,15
|
|
poolPocketX3D dd 30*FP_1,160*FP_1,290*FP_1,30*FP_1,160*FP_1,290*FP_1
|
|
poolPocketY3D dd 50*FP_1,50*FP_1,50*FP_1,180*FP_1,180*FP_1,180*FP_1
|
|
poolJawX3D dd FP_1*137/4,30*FP_1,157*FP_1,163*FP_1,290*FP_1,FP_1*1143/4
|
|
dd FP_1*137/4,30*FP_1,157*FP_1,163*FP_1,290*FP_1,FP_1*1143/4
|
|
poolJawY3D dd 50*FP_1,FP_1*217/4,50*FP_1,50*FP_1,FP_1*217/4,50*FP_1
|
|
dd 180*FP_1,FP_1*703/4,180*FP_1,180*FP_1,FP_1*703/4,180*FP_1
|
|
poolState3D dd POOL_AIM
|
|
poolPlayer3D dd 0
|
|
poolAI3D dd 1
|
|
poolGroups3D dd 0,0
|
|
poolWinner3D dd 0
|
|
poolFirst3D dd -1
|
|
poolRail3D dd 0
|
|
poolBreakRails3D dd 0
|
|
poolPotted3D dd 0
|
|
poolBreak3D dd 1
|
|
poolCalled3D dd 1
|
|
poolCalledPocket3D dd 0
|
|
poolCallManual3D dd 0
|
|
poolUnsetText3D db "-",0
|
|
ALIGN 4
|
|
poolAtStart3D dd 0
|
|
poolFoul3D dd 0
|
|
poolAngle3D dd 0
|
|
poolPower3D dd 30000
|
|
poolCharge3D dd 0
|
|
poolAccumulator3D dd 0
|
|
poolTime3D dd 0
|
|
poolStill3D dd 0
|
|
poolVariant3D dd 0
|
|
poolCapture2Q8 dd 480*480
|
|
poolMiddleLeft3D dd 157*FP_1
|
|
poolMiddleRight3D dd 163*FP_1
|
|
poolEightJawX3D dd 37*FP_1,30*FP_1,153*FP_1,167*FP_1,290*FP_1,283*FP_1
|
|
dd 37*FP_1,30*FP_1,153*FP_1,167*FP_1,290*FP_1,283*FP_1
|
|
poolEightJawY3D dd 50*FP_1,57*FP_1,50*FP_1,50*FP_1,57*FP_1,50*FP_1
|
|
dd 180*FP_1,173*FP_1,180*FP_1,180*FP_1,173*FP_1,180*FP_1
|
|
poolPyramidJawX3D dd FP_1*137/4,30*FP_1,157*FP_1,163*FP_1,290*FP_1,FP_1*1143/4
|
|
dd FP_1*137/4,30*FP_1,157*FP_1,163*FP_1,290*FP_1,FP_1*1143/4
|
|
poolPyramidJawY3D dd 50*FP_1,FP_1*217/4,50*FP_1,50*FP_1,FP_1*217/4,50*FP_1
|
|
dd 180*FP_1,FP_1*703/4,180*FP_1,180*FP_1,FP_1*703/4,180*FP_1
|
|
poolEightPack3D AnimPack3D <>
|
|
poolEightPath3D db "assets\animations\pyramid\pool-balls-v1.bin",0
|
|
poolSelectTitle3D db 193,200,203,220,223,208,196,0
|
|
poolSelectPyramid3D db 49,32,207,200,208,192,204,200,196,192,0
|
|
poolSelectEight3D db 50,32,207,211,203,32,194,206,209,220,204,197,208,202,192,0
|
|
poolCallText3D db 199,192,202,192,199,0
|
|
poolPredictionText3D db 207,208,206,195,205,206,199,0
|
|
poolTraceValid3D dd 0
|
|
poolTraceKey3D dd 0
|
|
poolTraceCount3D dd 0
|
|
poolTraceSteps3D dd 0
|
|
poolTracePotted3D dd 0
|
|
poolTraceFirst3D dd -1
|
|
poolTraceX3D dd 8192 dup(0)
|
|
poolTraceY3D dd 8192 dup(0)
|
|
poolTraceActive3D dd 512 dup(0)
|
|
poolTraceFinal3D dd 112 dup(0)
|
|
poolPhysicsBackup3D dd 112 dup(0)
|
|
poolHistoryBackup3D dd 80 dup(0)
|
|
poolScalarBackup3D dd 7 dup(0)
|
|
poolTitle3D db 207,211,203,32,47,32,56,0
|
|
poolPlayerText3D db 200,195,208,206,202,0
|
|
poolDealerText3D db 196,200,203,197,208,0
|
|
poolOpenText3D db 209,210,206,203,32,206,210,202,208,219,210,0
|
|
poolSolidsText3D db 209,207,203,206,216,205,219,197,0
|
|
poolStripesText3D db 207,206,203,206,209,192,210,219,197,0
|
|
poolFoulText3D db 212,206,203,32,47,32,209,32,208,211,202,200,0
|
|
poolWinText3D db 207,206,193,197,196,192,0
|
|
poolShotText3D db 211,196,192,208,0
|
|
poolRackText3D db 199,192,205,206,194,206,0
|
|
poolPowerText3D db 209,200,203,192,0
|
|
poolPlaceText3D db 207,206,209,210,192,194,220,210,197,32,193,200,210,206,202,0
|
|
poolMovingText3D db 202,192,210,223,210,209,223,0
|
|
poolBallText3D db 216,192,208,0
|
|
poolPocketText3D db 203,211,199,192,0
|
|
poolGroupTexts3D dd OFFSET poolOpenText3D,OFFSET poolSolidsText3D,OFFSET poolStripesText3D
|
|
.code
|
|
include src_graphics\pyramid_data.inc
|