KAZIK/build.bat

56 lines
1.7 KiB
Batchfile

@echo off
setlocal
rem Check standard MASM32 paths first
if exist "D:\MASM32\masm32\bin\ml.exe" (
set "ML_EXE=D:\MASM32\masm32\bin\ml.exe"
set "LINK_EXE=D:\MASM32\masm32\bin\link.exe"
set "LIB_PATHS=/LIBPATH:D:\MASM32\masm32\lib"
set "EXTRA_FLAGS=/SUBSYSTEM:WINDOWS /RELEASE /VERSION:4.0"
goto do_build
)
if exist "C:\masm32\bin\ml.exe" (
set "ML_EXE=C:\masm32\bin\ml.exe"
set "LINK_EXE=C:\masm32\bin\link.exe"
set "LIB_PATHS=/LIBPATH:C:\masm32\lib"
set "EXTRA_FLAGS=/SUBSYSTEM:WINDOWS /RELEASE /VERSION:4.0"
goto do_build
)
rem Fallback to Visual Studio / MSVC BuildTools
set "MSVC_BIN=C:\Program Files (x86)\Microsoft Visual Studio\18\BuildTools\VC\Tools\MSVC\14.50.35717\bin\Hostx64\x86"
set "SDK_LIB=C:\Program Files (x86)\Windows Kits\10\Lib\10.0.26100.0\um\x86"
set "UCRT_LIB=C:\Program Files (x86)\Windows Kits\10\Lib\10.0.26100.0\ucrt\x86"
set "VC_LIB=C:\Program Files (x86)\Microsoft Visual Studio\18\BuildTools\VC\Tools\MSVC\14.50.35717\lib\x86"
if exist "%MSVC_BIN%\ml.exe" (
set "ML_EXE=%MSVC_BIN%\ml.exe"
set "LINK_EXE=%MSVC_BIN%\link.exe"
set LIB_PATHS=/LIBPATH:"%SDK_LIB%" /LIBPATH:"%UCRT_LIB%" /LIBPATH:"%VC_LIB%"
set "EXTRA_FLAGS=/NOLOGO /SUBSYSTEM:WINDOWS"
goto do_build
)
echo [ERROR] No compatible MASM/MSVC assembler found!
goto err
:do_build
echo Assembling poker.asm...
"%ML_EXE%" /c /coff /Cp /nologo /I. poker.asm
if errorlevel 1 goto err
echo Linking poker.obj...
"%LINK_EXE%" %EXTRA_FLAGS% %LIB_PATHS% /OUT:poker.exe poker.obj kernel32.lib winmm.lib user32.lib ws2_32.lib gdi32.lib
if errorlevel 1 goto err
copy /y poker.exe build\graphics\poker.exe >nul 2>&1
echo [SUCCESS] poker.exe built successfully!
goto end
:err
echo [ERROR] Build failed!
pause
exit /b 1
:end
endlocal