Add native Durak, poker, blackjack, roulette, Buckshot and billiards scenes with animation assets and regression tests. Improve arrival, city, hall, profiles, shops, audio and exit handling; remove the portable C game core and refresh shipping executables.
32 lines
1.8 KiB
PHP
32 lines
1.8 KiB
PHP
; File-to-event assignments. Russian paths are CP1251 byte strings.
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PlayCasinoSound3D PROTO :DWORD,:DWORD,:DWORD
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CloseLegacySounds3D PROTO
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.data
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soundCoin db "assets\audio\",199,226,243,234,32,236,238,237,229,242,251,32,225,240,238,248,229,237,237,238
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db 233,32,226,32,226,238,231,228,243,245,32,232,32,243,239,224,226,248,229,233
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db 32,237,224,32,239,238,226,229,240,245,237,238,241,242,252,".wav",0
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soundCoinDing db "assets\audio\",199,226,243,234,32,236,238,237,229,242,251,32,226,32,232,227,240,229,32,85,108,116,114,97,107,105,108,108,".wav",0
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soundCards db "assets\audio\playing_cards_deck_flick_through_001_20485.wav",0
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soundRoulette db "assets\audio\roulette-wheel-throw-2.wav",0
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soundJackpot db "assets\audio\",196,230,253,234,32,239,238,242,".wav",0
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soundVictory db "assets\audio\victory-tf2.wav",0
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soundShuffle db "assets\audio\moving-stone.wav",0
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soundLose db "assets\audio\",207,240,238,232,227,240,251,248,".wav",0
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soundSlotSpin db "assets\audio\hKhoJArfEGAxxMewx0UQiddakTdBjFc.wav",0
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soundClick db "assets\audio\generated\ui-tick.wav",0
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soundDiceRoll db "assets\audio\generated\dice-roll.wav",0
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soundRoundWin db "assets\audio\generated\round-win.wav",0
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soundRoundLose db "assets\audio\generated\round-loss.wav",0
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soundSkillHit db "assets\audio\generated\skill-hit.wav",0
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soundSkillPerfect db "assets\audio\generated\skill-perfect.wav",0
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soundSkillMiss db "assets\audio\generated\skill-miss.wav",0
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legacySoundClosers3D dd OFFSET cardSoundClose,OFFSET slotSoundClose,OFFSET slotIntroClose
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dd OFFSET jackpotClose,OFFSET hakariSoundClose,OFFSET coinSoundClose
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dd OFFSET bankruptClose,OFFSET victoryClose,OFFSET rrSpinClose,OFFSET rrDryClose
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dd OFFSET rrShotClose,OFFSET casinoRouletteSoundClose,OFFSET stoneSoundClose
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legacySoundCount3D equ 13
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IFDEF CASINO_ACTION_TEST
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lastSoundPath3D dd 0
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lastSoundFlags3D dd 0
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ENDIF
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