- Add ResolveHellAssetPath to automatically load *-hell variants during tournamentMode with fallback to vanilla assets - Rebuild Hell Tower briefing menu using HellTower_menu background with smooth floor cursor and sliding callout info card - Fix buffer overrun in RenderHellTower3D by packing helltower-menu at native 640x480 resolution with bounds-checked blit - Temporarily disable tower background music per user request - Add asset packing pipeline, verification tools, and automated 10-floor run-through smoke test |
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| .. | ||
| closeup-v1-hell.bin | ||
| closeup-v1.bin | ||
| manifest-v1.json | ||
| rotor-v1.bin | ||
| rotor-v2.bin | ||
| table-v1-hell.bin | ||
| table-v1.bin | ||