- Billiards: add native Russian Pyramid & American Eight-Ball pool with physics prediction, controls, and regression tests - Scratch Tickets: add dedicated counter, mat presentation, elliptical coin scraping, 4 ticket types, and payout effects - First-Person Dice: add native dice scene, hand anchor frames, throwing animation, and table perspective - City Wake & Weather: add arrival cutscene, alley geometry, weather/rain effects, and lighter/rocker animation - World Dressing: add hall paintings, furniture packs, hall lighting, and scene regression tests - Build & Tooling: update build.bat for modern MSVC toolchain, update launcher hash, and refresh shipping binaries
8 lines
955 B
JSON
8 lines
955 B
JSON
{
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"mode": "built-in image_gen",
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"asset": "hands-v2.png",
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"generation": "exec-4dd19e3a-0d6e-445e-bf78-4c4446b3105d",
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"prompt_specification": "Transparent 4 by 4 atlas, exactly sixteen consistent first-person right-hand poses in the same black leather cuff, crisp retro pixel-art. Preserve the reference dice identity: small ivory cubes with dark red pips. First four poses: upward cupped palm, two thumb-width dice physically resting together in the centre of the palm, tiny contact shadows and finger overlap, never on the thumb, wrist or fingertips. Remaining twelve poses: empty palm opening, throwing follow-through and retracting. Fixed character, camera, scale, lighting and materials; full forearm to bottom right. No scenery, labels or extra rows.",
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"references": ["previous native dice-ready screenshot", "hands-v1.png"],
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"note": "Specification retained from the preceding generation; this is not a verbatim tool-prompt transcript."
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}
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