KAZIK/assets/animations/wheel
Игорь Федосеев eef2039c7e feat(hell_tower): integrate custom hell sprites, redesign tower menu, and fix entrance crash
- Add ResolveHellAssetPath to automatically load *-hell variants during tournamentMode with fallback to vanilla assets
- Rebuild Hell Tower briefing menu using HellTower_menu background with smooth floor cursor and sliding callout info card
- Fix buffer overrun in RenderHellTower3D by packing helltower-menu at native 640x480 resolution with bounds-checked blit
- Temporarily disable tower background music per user request
- Add asset packing pipeline, verification tools, and automated 10-floor run-through smoke test
2026-10-26 19:44:06 +03:00
..
closeup-v1-hell.bin feat(hell_tower): integrate custom hell sprites, redesign tower menu, and fix entrance crash 2026-10-26 19:44:06 +03:00
closeup-v1.bin Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00
manifest-v1.json Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00
rotor-v1.bin Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00
rotor-v2.bin Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00
table-v1-hell.bin feat(hell_tower): integrate custom hell sprites, redesign tower menu, and fix entrance crash 2026-10-26 19:44:06 +03:00
table-v1.bin Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00