KAZIK/src_graphics/darts_data.inc
Artvasil09 41ba8f46ed feat: add rooftop city and optimize native terrace rendering
Add rooftop elevator, lounge, volumetric city, river and animated traffic. Prune invisible mesh faces, clip CPU surfaces, streamline compositing and add automatic/F8 roof quality profiles with renderer diagnostics.

Include dartboard/reticle improvements, tracked fortune orb numerals and fate-session visuals, native regression tests, compatible jukebox IDs and updated shipping executables.
2026-10-26 23:20:35 +03:00

147 lines
4.1 KiB
PHP

; All game and camera logic is native MASM; offline tooling only packs artwork.
MODE_DARTS equ 27
INTERACT_DARTS equ 47
DT_AIM equ 0
DT_RELEASE equ 1
DT_FLIGHT equ 2
DT_IMPACT equ 3
DT_RETURN equ 4
DT_WIN equ 5
DT_WALL equ 2700
DT_FOCAL equ 950
DT_THROW_MS equ 1200
BeginDarts3D PROTO
HandleDarts3D PROTO
RenderDarts3D PROTO
LoadDarts3D PROTO
FreeDarts3D PROTO
ResetDarts3D PROTO
DartsAim3D PROTO
ThrowDarts3D PROTO
DartsCamera3D PROTO
DartsPath3D PROTO :DWORD
PrepareDartsRays3D PROTO
DrawDartsTrail3D PROTO
DrawDartsLine3D PROTO :SDWORD,:SDWORD,:SDWORD,:SDWORD,:DWORD
DartsBotAim3D PROTO
DartsRecordScore3D PROTO
UpdateDartsWall3D PROTO
DartsWallText3D PROTO :DWORD,:DWORD,:DWORD
DrawDartsScoreboard3D PROTO
DrawDartsProps3D PROTO
DrawDartsArm3D PROTO :DWORD,:SDWORD,:SDWORD
DrawDartsReticle3D PROTO :SDWORD,:SDWORD
DartsScore3D PROTO :SDWORD,:SDWORD
SettleDarts3D PROTO
DrawDartsRoom3D PROTO
DrawDartsModel3D PROTO :SDWORD,:SDWORD,:SDWORD
DartsProject3D PROTO :SDWORD,:SDWORD,:SDWORD
DrawHallDarts3D PROTO
ResolveDartsSurface3D PROTO
.data
dtBoard3D AnimPack3D <>
dtHands3D AnimPack3D <>
dtDart3D AnimPack3D <>
dtWall3D AnimPack3D <>
dtChair3D AnimPack3D <>
dtTable3D AnimPack3D <>
dtRoom3D AnimPack3D <>
dtBoardPath db "assets\animations\darts\board-v2.bin",0
dtHandsPath db "assets\animations\darts\arm-throw-v3.bin",0
dtDartPath db "assets\animations\darts\dart-views-v1.bin",0
dtWallPath db "assets\animations\darts\lounge-wall-v1.bin",0
dtChairPath db "assets\animations\hall\lounge-chair-v5.bin",0
dtTablePath db "assets\animations\hall\lamp-table-v5.bin",0
dtRoomPath db "assets\animations\hall\room-materials-hd.bin",0
dtState3D dd DT_AIM
dtTimer3D dd 0
dtClock3D dd 0
dtRemaining3D dd 500
dtVisitStart3D dd 500
dtScores3D dd 500,500
dtActor3D dd 0
dtWinner3D dd 0
dtBotTimer3D dd 0
dtBotPrepared3D dd 0
dtBotAimX3D dd 0
dtBotAimY3D dd 0
dtBotDesired3D dd 60
dtCursorX3D dd 320*256
dtCursorY3D dd 214*256
dtScoreOpen3D dd 0
dtHistoryRows3D dd 1
dtHistory3D dd 64 dup(0)
dtWallDirty3D dd 1
dtVisit3D dd 1
dtCount3D dd 0
dtThrows3D dd 0
dtLast3D dd 0
dtMultiplier3D dd 0
dtBust3D dd 0
dtError3D dd 0
dtHolding3D dd 0
dtHoldTime3D dd 0
dtMouseReleased3D dd 0
dtAimX3D dd 0
dtAimY3D dd 0
dtHitX3D dd 0
dtHitY3D dd 0
dtMarkX3D dd 3 dup(0)
dtMarkY3D dd 3 dup(0)
dtMarkScore3D dd 3 dup(0)
dtShotX3D dd 0
dtShotY3D dd 0
dtShotZ3D dd 0
dtCamX3D dd 0
dtCamY3D dd 0
dtCamZ3D dd 0
dtLens3D dd DT_FOCAL
dtYawSin3D dd 0
dtYawCos3D dd 65536
dtLookX3D dd 0
dtLookY3D dd 0
dtScreenX3D dd 320
dtScreenY3D dd 214
include src_graphics\darts_art.inc
dtSector3D dd 20,1,18,4,13,6,10,15,2,17,3,19,7,16,8,11,14,9,12,5
dtAngleFactor3D REAL8 10430.37835047045
dtTitle db 196,192,208,210,209,32,53,48,48,0
dtYou db 194,219,0
dtBot db 204,192,202,209,0
dtYourTurn db 194,192,216,32,213,206,196,0
dtBotTurn db 213,206,196,32,204,192,202,209,192,0
dtYouWin db 194,219,32,207,206,193,197,196,200,203,200,0
dtBotWin db 204,192,202,209,32,207,206,193,197,196,200,203,0
dtScoreTitle db 209,215,197,210,32,204,192,210,215,192,0
; Fixed wall-axis furniture planes: axis, fixed coordinate, range, bottom/top, pack.
dtProps3D dd 0,2150,-1800,-1000,-1730,-380,OFFSET dtChair3D
dd 1,1950,1050,1850,-1730,-380,OFFSET dtChair3D
dd 1,1950,100,900,-1730,-380,OFFSET dtChair3D
dd 1,1780,850,1200,-1730,-680,OFFSET dtTable3D
dtThrow db 193,208,206,209,206,202,0
dtLeft db 206,209,210,192,203,206,209,220,0
dtVisit db 207,206,196,213,206,196,0
dtWin db 195,206,210,206,194,206,33,32,208,206,194,205,206,32,205,206,203,220,0
dtBust db 207,197,208,197,193,206,208,0
dtMiss db 204,200,204,206,0
dtNext db 196,192,203,220,216,197,0
dtAgain db 209,205,206,194,192,0
dtExit db 194,32,213,206,203,203,0
dtPrompt db 69,58,32,196,192,208,210,209,0
dtLoading db 205,197,32,211,196,192,203,206,209,220,32,199,192,195,208,211,199,200,210,220,32,196,192,208,210,209,0
dtHold db 203,202,204,0
dtBull db 66,85,76,76,0
dtDouble db 68,0
dtTriple db 84,0
dtSingle db 83,0
dtTarget db 214,197,203,220,0
dtReticleOffsets3D dd -3,0,-2,0,2,0,3,0,0,-3,0,-2,0,2,0,3,0,0
.data?
dtRayX3D dd 640 dup(?)
dtRayZ3D dd 640 dup(?)
dtRayDepth3D dd 640 dup(?)
dtRayU3D dd 640 dup(?)
dtRayFront3D dd 640 dup(?)
dtRayHitX3D dd 640 dup(?)
.code