KAZIK/poker.wap
Игорь Федосеев ca62db53e9 feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
- Billiards: add native Russian Pyramid & American Eight-Ball pool with physics prediction, controls, and regression tests
- Scratch Tickets: add dedicated counter, mat presentation, elliptical coin scraping, 4 ticket types, and payout effects
- First-Person Dice: add native dice scene, hand anchor frames, throwing animation, and table perspective
- City Wake & Weather: add arrival cutscene, alley geometry, weather/rain effects, and lighter/rocker animation
- World Dressing: add hall paintings, furniture packs, hall lighting, and scene regression tests
- Build & Tooling: update build.bat for modern MSVC toolchain, update launcher hash, and refresh shipping binaries
2026-10-16 12:37:40 +03:00

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[PROJECT]
Type=0
ReleaseCommandLine=
DebugCommandLine=
AutoIncFileVersion=0
RCSilent=0
PellesTools=0
[MAKE]
ActiveBuild=0
CompileRC=/v
RCToObj=
Assemble=/c /coff /Cp /nologo
Link=/SUBSYSTEM:CONSOLE /RELEASE /VERSION:4.0 /LIBPATH:"F:\MASM32\masm32\lib"
Out=
DebAssemble=/c /coff /Cp /nologo /Fm /Zi /Zd
DebLink=/SUBSYSTEM:CONSOLE /DEBUG /VERSION:4.0 /LIBPATH:"F:\MASM32\masm32\lib"
DebOut=
[FILES]
1=poker.asm
[SHOWFILE]
1=000000000000000014060000740300000000000003000000F201000087