Billi_Bob
  • Joined on 2026-09-24
Billi_Bob pushed to main at iker_ad/EBLAN_ENGINE 2026-10-24 20:18:42 +03:00
432fccfd60 feat(editor): overhaul lighting UX with tool mode, live auto-bake, presets and radius gizmo
Billi_Bob pushed to main at iker_ad/EBLAN_ENGINE 2026-10-24 19:11:05 +03:00
1efa1195cf feat: add static lightmap baking, dynamic lighting, player flashlight, and v5 format support
c14ae884aa feat(editor): full Unreal/Unity/Godot studio overhaul with scene tree, component inspector and docked IDE
341966debe feat: add peaceful adventure mode, clean immersive HUD, and genre toggle
25bd6377a7 feat: add gameplay scripting subsystem, floating toasts, dialogue modals, and IDE quest templates
5c568b8cba feat: enhance Game Studio with multi-weapons, pause menu, exploding barrels, dynamic flash lighting, and IDE API catalog
Compare 5 commits »
Billi_Bob pushed to main at iker_ad/EBLAN_ENGINE 2026-10-22 19:44:45 +03:00
c1da810bd5 feat: complete Game Studio IDE, entity archetypes, combat system, and standalone exporter
Billi_Bob pushed to main at iker_ad/EBLAN_ENGINE 2026-10-22 16:24:40 +03:00
a1d1baa869 feat: complete engine and editor subsystems (Stages 1-5 from TODO_ARTEM)
Billi_Bob pushed to main at Billi_Bob/KAZIK 2026-10-21 13:53:14 +03:00
ce06659ab2 feat: implement offline neural fortune teller and native tarot divination
Billi_Bob created branch main in iker_ad/EBLAN_ENGINE 2026-10-20 23:53:55 +03:00
Billi_Bob pushed to main at iker_ad/EBLAN_ENGINE 2026-10-20 23:53:55 +03:00
01b9aea697 feat: initial commit of EBLAN ENGINE 3D, EblanStudio editor, documentation and tooling
Billi_Bob pushed to main at Billi_Bob/KAZIK 2026-10-20 17:30:16 +03:00
51c6512675 feat: implement secret fortune teller room, lived-in den v3, and bar camera stabilization
Billi_Bob pushed to main at Billi_Bob/KAZIK 2026-10-18 22:03:11 +03:00
d0cee618cf Merge branch 'origin/main' into main: integrate charms system with hall expansion, cabaret and terminals
797ee366dc feat: implement upper lounge, manual stairs, cabaret, and casino terminals
Compare 2 commits »
Billi_Bob pushed to main at Billi_Bob/KAZIK 2026-10-16 13:53:26 +03:00
fed880cce2 feat(charms): port and integrate roguelike charms system into 3D casino
Billi_Bob pushed to main at Billi_Bob/KAZIK 2026-10-16 12:49:55 +03:00
2c1b83865a merge: integrate Artem's features (billiards, scratch, dice, city wake) with Hell Tower 3D and poker cleanup
ca62db53e9 feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
Compare 2 commits »
Billi_Bob pushed to main at Billi_Bob/KAZIK 2026-10-13 09:48:37 +03:00
881a0061dc Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
Billi_Bob pushed to main at Billi_Bob/KAZIK 2026-10-10 14:43:42 +03:00
4f8ae0893b Implement native slots, coin toss, European roulette and hall furniture
Billi_Bob pushed to main at Billi_Bob/KAZIK 2026-10-08 22:40:51 +03:00
3ad5bf4c9d Develop assembly-only casino scenes and native games
Billi_Bob pushed to main at Billi_Bob/KAZIK 2026-09-24 20:02:26 +03:00
fe4e38140d docs: update workflow with Git remote repository
Billi_Bob pushed to main at Billi_Bob/KAZIK 2026-09-24 20:01:59 +03:00
a24acf7936 Add Assembler Casino project with 2.5D graphics and tools
Billi_Bob created repository Billi_Bob/KAZIK 2026-09-24 17:40:48 +03:00