DoorNroll/src/render
2026-10-07 18:14:08 +03:00
..
CyberRenderer.cpp perf: Optimize for iGPU and battery mode with batching, frustum culling, and graphics presets 2026-10-07 17:48:22 +03:00
CyberRenderer.hpp perf: Optimize for iGPU and battery mode with batching, frustum culling, and graphics presets 2026-10-07 17:48:22 +03:00
ScreenTransition.hpp feat: Cyber-noir hub room lighting, pixel wave transitions, tactical UI & ammo overhaul 2026-10-06 21:15:02 +03:00
SoftwareRenderer.cpp feat(render): Implement classic Doom-style 2.5D software raycasting renderer 2026-10-07 18:14:08 +03:00
SoftwareRenderer.hpp feat(render): Implement classic Doom-style 2.5D software raycasting renderer 2026-10-07 18:14:08 +03:00
UIRenderer.cpp perf: Optimize for iGPU and battery mode with batching, frustum culling, and graphics presets 2026-10-07 17:48:22 +03:00
UIRenderer.hpp perf: Optimize for iGPU and battery mode with batching, frustum culling, and graphics presets 2026-10-07 17:48:22 +03:00