| .. |
|
engine_combat.inc
|
chore: integrate main before stage 2
|
2026-10-31 22:10:07 +03:00 |
|
engine_cutscene.inc
|
feat: complete engine and editor subsystems (Stages 1-5 from TODO_ARTEM)
|
2026-10-22 16:24:22 +03:00 |
|
engine_data.inc
|
chore: integrate main before stage 2
|
2026-10-31 22:10:07 +03:00 |
|
engine_defs.inc
|
feat: add static lightmap baking, dynamic lighting, player flashlight, and v5 format support
|
2026-10-24 19:10:49 +03:00 |
|
engine_entity.inc
|
chore: integrate main before stage 2
|
2026-10-31 22:10:07 +03:00 |
|
engine_gameplay.inc
|
chore: integrate main before stage 2
|
2026-10-31 22:10:07 +03:00 |
|
engine_input.inc
|
feat: add static lightmap baking, dynamic lighting, player flashlight, and v5 format support
|
2026-10-24 19:10:49 +03:00 |
|
engine_light.inc
|
feat: add static lightmap baking, dynamic lighting, player flashlight, and v5 format support
|
2026-10-24 19:10:49 +03:00 |
|
engine_lighting_core.inc
|
feat: add static lightmap baking, dynamic lighting, player flashlight, and v5 format support
|
2026-10-24 19:10:49 +03:00 |
|
engine_map.inc
|
chore: integrate main before stage 2
|
2026-10-31 22:10:07 +03:00 |
|
engine_math.inc
|
feat: complete engine and editor subsystems (Stages 1-5 from TODO_ARTEM)
|
2026-10-22 16:24:22 +03:00 |
|
engine_physics.inc
|
chore: integrate main before stage 2
|
2026-10-31 22:10:07 +03:00 |
|
engine_preview.inc
|
feat: add static lightmap baking, dynamic lighting, player flashlight, and v5 format support
|
2026-10-24 19:10:49 +03:00 |
|
engine_raycaster.inc
|
feat: add static lightmap baking, dynamic lighting, player flashlight, and v5 format support
|
2026-10-24 19:10:49 +03:00 |
|
engine_render2d.inc
|
fix: stabilize gameplay and IDE source writes
|
2026-10-31 21:56:54 +03:00 |
|
engine_textures.inc
|
feat: complete engine and editor subsystems (Stages 1-5 from TODO_ARTEM)
|
2026-10-22 16:24:22 +03:00 |
|
font8x8.inc
|
feat: initial commit of EBLAN ENGINE 3D, EblanStudio editor, documentation and tooling
|
2026-10-20 23:46:36 +03:00 |