EBLAN_ENGINE/editor
Игорь Федосеев aa64510def feat: stabilize fixed-tick simulation
Decouple gameplay from presentation and preserve signed movement fractions. Separate cinematic camera ownership with safe body handoff and transactional current-room restarts.

Resample input latches on focus regain, discard modal timing debt, and attach cinematic lighting to the view to match editor preview.

Verify editor 137/137 and ASM 288/288, cinematic traces, RGB bake and IPC framebuffer parity without changing project assets.
2026-10-31 22:31:20 +03:00
..
assets feat: complete engine and editor subsystems (Stages 1-5 from TODO_ARTEM) 2026-10-22 16:24:22 +03:00
imgui feat: initial commit of EBLAN ENGINE 3D, EblanStudio editor, documentation and tooling 2026-10-20 23:46:36 +03:00
src chore: integrate main before stage 2 2026-10-31 22:10:07 +03:00
build_editor.bat feat: complete engine and editor subsystems (Stages 1-5 from TODO_ARTEM) 2026-10-22 16:24:22 +03:00
editor.exe feat: stabilize fixed-tick simulation 2026-10-31 22:31:20 +03:00
imgui.ini chore: update editor project settings and imgui layout 2026-10-24 21:55:38 +03:00
project.eblanproj chore: update editor project settings and imgui layout 2026-10-24 21:55:38 +03:00