EBLAN_ENGINE/include
Игорь Федосеев aa64510def feat: stabilize fixed-tick simulation
Decouple gameplay from presentation and preserve signed movement fractions. Separate cinematic camera ownership with safe body handoff and transactional current-room restarts.

Resample input latches on focus regain, discard modal timing debt, and attach cinematic lighting to the view to match editor preview.

Verify editor 137/137 and ASM 288/288, cinematic traces, RGB bake and IPC framebuffer parity without changing project assets.
2026-10-31 22:31:20 +03:00
..
engine_combat.inc chore: integrate main before stage 2 2026-10-31 22:10:07 +03:00
engine_cutscene.inc feat: stabilize fixed-tick simulation 2026-10-31 22:31:20 +03:00
engine_data.inc feat: stabilize fixed-tick simulation 2026-10-31 22:31:20 +03:00
engine_defs.inc feat: stabilize fixed-tick simulation 2026-10-31 22:31:20 +03:00
engine_entity.inc feat: stabilize fixed-tick simulation 2026-10-31 22:31:20 +03:00
engine_gameplay.inc feat: stabilize fixed-tick simulation 2026-10-31 22:31:20 +03:00
engine_input.inc feat: stabilize fixed-tick simulation 2026-10-31 22:31:20 +03:00
engine_light.inc feat: add static lightmap baking, dynamic lighting, player flashlight, and v5 format support 2026-10-24 19:10:49 +03:00
engine_lighting_core.inc feat: stabilize fixed-tick simulation 2026-10-31 22:31:20 +03:00
engine_map.inc feat: stabilize fixed-tick simulation 2026-10-31 22:31:20 +03:00
engine_math.inc feat: complete engine and editor subsystems (Stages 1-5 from TODO_ARTEM) 2026-10-22 16:24:22 +03:00
engine_physics.inc feat: stabilize fixed-tick simulation 2026-10-31 22:31:20 +03:00
engine_preview.inc feat: add static lightmap baking, dynamic lighting, player flashlight, and v5 format support 2026-10-24 19:10:49 +03:00
engine_raycaster.inc feat: stabilize fixed-tick simulation 2026-10-31 22:31:20 +03:00
engine_render2d.inc fix: stabilize gameplay and IDE source writes 2026-10-31 21:56:54 +03:00
engine_simulation.inc feat: stabilize fixed-tick simulation 2026-10-31 22:31:20 +03:00
engine_textures.inc feat: complete engine and editor subsystems (Stages 1-5 from TODO_ARTEM) 2026-10-22 16:24:22 +03:00
font8x8.inc feat: initial commit of EBLAN ENGINE 3D, EblanStudio editor, documentation and tooling 2026-10-20 23:46:36 +03:00