Decouple gameplay from presentation and preserve signed movement fractions. Separate cinematic camera ownership with safe body handoff and transactional current-room restarts. Resample input latches on focus regain, discard modal timing debt, and attach cinematic lighting to the view to match editor preview. Verify editor 137/137 and ASM 288/288, cinematic traces, RGB bake and IPC framebuffer parity without changing project assets. |
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| .. | ||
| make_cutscene_demo.py | ||
| make_texturepack.py | ||
| test_preview_ipc.py | ||
| test_regressions.py | ||