- Align tower progression and cursor coordinates strictly to the 6 floors: Coin, Dice, Cards, Russian Roulette, Roulette, Buckshot
- Recalibrate tower cursor Y positions for each tier (205, 174, 143, 112, 81, 50)
- Reformat UI text, labels, and action buttons to strictly fit within card and sub-card boundaries without clipping
- Remove redundant 'КАЗИНО 3D' prefix from header banner, keeping bold centered 'АДСКАЯ БАШНЯ'
- Rebuild shipping binaries and verify complete 6-floor test suite
- Add ResolveHellAssetPath to automatically load *-hell variants during tournamentMode with fallback to vanilla assets
- Rebuild Hell Tower briefing menu using HellTower_menu background with smooth floor cursor and sliding callout info card
- Fix buffer overrun in RenderHellTower3D by packing helltower-menu at native 640x480 resolution with bounds-checked blit
- Temporarily disable tower background music per user request
- Add asset packing pipeline, verification tools, and automated 10-floor run-through smoke test
- Offline neural worker based on llama.cpp (fortune-engine.exe) with local Qwen3-4B model support
- Native assembly Tarot 3-card spread divination and teacher grade divination mode
- Text input dialog in MODE_FORTUNE communicating over anonymous pipes
- Clean process lifecycle management, WM_CHAR dispatch and fallback handling
- Test suites and packaging tools for offline release
- Billiards: add native Russian Pyramid & American Eight-Ball pool with physics prediction, controls, and regression tests
- Scratch Tickets: add dedicated counter, mat presentation, elliptical coin scraping, 4 ticket types, and payout effects
- First-Person Dice: add native dice scene, hand anchor frames, throwing animation, and table perspective
- City Wake & Weather: add arrival cutscene, alley geometry, weather/rain effects, and lighter/rocker animation
- World Dressing: add hall paintings, furniture packs, hall lighting, and scene regression tests
- Build & Tooling: update build.bat for modern MSVC toolchain, update launcher hash, and refresh shipping binaries
- Add 3D Hell Tower mode with 10 boss floors, briefings, and outcome tracking across games
- Refactor poker.asm by removing >10,600 lines of dead legacy console games and menus
- Rebuild poker.exe with clean binary output and update .gitignore
Implement 32x32 BFS visitor navigation and daily contracts system with companion .npc journals; add native assembly scenes for Clover slots, Pyramid cards, Blackjack Party and Russian Party; package animation and sprite packs; add comprehensive offline test suites and rebuild shipping binaries.
Add native assembly scenes and assets for Slots (777), Coin flip, and European Roulette; add 3D hall furniture packs and prompts; improve Russian UI strings in CP1251; update launcher hash and rebuild shipping binaries.