Tessellate terrain and light-map surfaces for vertex-fog drivers, render animated water from the tiled mesh, request accurate fog and extend renderer diagnostics. Add canal-front buildings, raised quays, trees and benches while preserving the terrace and native runtime. Update native regression coverage and shipping executables. Exclude laptop screenshots and local runtime data. |
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|---|---|---|
| .. | ||
| graphics | ||
| icon_work | ||
| AssemblerCasinoLauncher.cs | ||
| casino_icon.rc | ||
| PokerGameSetupGui.cs | ||
| UninstallAssemblerCasino.cs | ||