KAZIK/tools/generators
Artvasil09 41ba8f46ed feat: add rooftop city and optimize native terrace rendering
Add rooftop elevator, lounge, volumetric city, river and animated traffic. Prune invisible mesh faces, clip CPU surfaces, streamline compositing and add automatic/F8 roof quality profiles with renderer diagnostics.

Include dartboard/reticle improvements, tracked fortune orb numerals and fate-session visuals, native regression tests, compatible jukebox IDs and updated shipping executables.
2026-10-26 23:20:35 +03:00
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__pycache__ chore: track all project backups, docs, runtime assets, and graphify output 2026-09-30 21:27:18 +03:00
build_all_3d.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
build_casino_assets.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
build_engine.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
build_graphics_assets.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
clover_cp1251.patch Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
coin_scene_cp1251.patch Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00
compile_ui_ru.py Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00
copy_hell_tower_assets.ps1 feat(hell_tower): integrate custom hell sprites, redesign tower menu, and fix entrance crash 2026-10-26 19:44:06 +03:00
darts_cp1251.patch feat: implement native darts mini-game, AI observer mode, and fortune session assets 2026-10-24 22:10:25 +03:00
darts_hall.patch feat: implement native darts mini-game, AI observer mode, and fortune session assets 2026-10-24 22:10:25 +03:00
generate_buckshot_art.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
generate_casino3d.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
generate_clean_font.py fix(ui,audio): eliminate cyan color bug, restore authentic IBM VGA Cyrillic font, implement native 2.5D Skill Check 2026-09-30 21:17:07 +03:00
generate_font.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
generate_fortune_mind.py feat: implement offline neural fortune teller and native tarot divination 2026-10-21 13:53:06 +03:00
generate_game_sfx.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
generate_hell_tower_data.py feat(tower): implement 3D Hell Tower mode and clean legacy console code 2026-10-15 19:49:50 +03:00
generate_math_and_map.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
generate_npc_mind.py Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
generate_rich_minigames.py fix(skulls): restore 60 FPS 3D shuffle animation with physical cup swapping and ball tracking 2026-09-30 21:23:38 +03:00
generate_unified_casino3d.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
make_casino3d.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
make_hall_layout.py feat: implement secret fortune teller room, lived-in den v3, and bar camera stabilization 2026-10-20 17:29:52 +03:00
npc_life_cp1251.patch Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
npc_rounds_cp1251.patch Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
observer_cp1251.patch feat: implement native darts mini-game, AI observer mode, and fortune session assets 2026-10-24 22:10:25 +03:00
pack_arrival_assets.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
pack_blackjack_guests.py Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
pack_buckshot_assets.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
pack_cabaret_ensemble.py feat: implement upper lounge, manual stairs, cabaret, and casino terminals 2026-10-18 21:36:12 +03:00
pack_cabaret_musicians.py feat: implement upper lounge, manual stairs, cabaret, and casino terminals 2026-10-18 21:36:12 +03:00
pack_card_tables.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
pack_city_wake.py feat: implement native billiards, scratch tickets, first-person dice, and city wake scene 2026-10-16 12:37:40 +03:00
pack_clover_assets.py Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
pack_coin_assets.py Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00
pack_darts.py feat: add rooftop city and optimize native terrace rendering 2026-10-26 23:20:35 +03:00
pack_dice_assets.py feat: implement native billiards, scratch tickets, first-person dice, and city wake scene 2026-10-16 12:37:40 +03:00
pack_door_walk_v2.py feat: implement secret fortune teller room, lived-in den v3, and bar camera stabilization 2026-10-20 17:29:52 +03:00
pack_european_wheel.py Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00
pack_fortune_orb.py feat: add rooftop city and optimize native terrace rendering 2026-10-26 23:20:35 +03:00
pack_fortune_room.py feat: implement secret fortune teller room, lived-in den v3, and bar camera stabilization 2026-10-20 17:29:52 +03:00
pack_fortune_session.py feat: implement native darts mini-game, AI observer mode, and fortune session assets 2026-10-24 22:10:25 +03:00
pack_guest_cast.py feat: implement upper lounge, manual stairs, cabaret, and casino terminals 2026-10-18 21:36:12 +03:00
pack_hall_assets.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
pack_hall_furniture.py Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00
pack_hell_tower_assets.py feat(hell_tower): integrate custom hell sprites, redesign tower menu, and fix entrance crash 2026-10-26 19:44:06 +03:00
pack_intro_sequence.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
pack_jackbox.py fix(jukebox): make cabinet solid rectangular with zero gaps, relocate to East wall beside billiards 2026-10-25 16:43:43 +03:00
pack_pyramid_assets.py feat: implement native billiards, scratch tickets, first-person dice, and city wake scene 2026-10-16 12:37:40 +03:00
pack_rooftop.py feat: add rooftop city and optimize native terrace rendering 2026-10-26 23:20:35 +03:00
pack_rooftop_gl.py feat: add rooftop city and optimize native terrace rendering 2026-10-26 23:20:35 +03:00
pack_roulette_scenes.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
pack_russian_party.py Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
pack_scratch_assets.py feat: implement native billiards, scratch tickets, first-person dice, and city wake scene 2026-10-16 12:37:40 +03:00
pack_scratch_polish.py feat: implement native billiards, scratch tickets, first-person dice, and city wake scene 2026-10-16 12:37:40 +03:00
pack_scratch_portraits.py feat: implement native billiards, scratch tickets, first-person dice, and city wake scene 2026-10-16 12:37:40 +03:00
pack_slot_assets.py Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00
pack_startup.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
pack_terminals.py feat: implement upper lounge, manual stairs, cabaret, and casino terminals 2026-10-18 21:36:12 +03:00
pack_upper_materials.py feat: implement upper lounge, manual stairs, cabaret, and casino terminals 2026-10-18 21:36:12 +03:00
pack_upper_motion.py feat: implement upper lounge, manual stairs, cabaret, and casino terminals 2026-10-18 21:36:12 +03:00
pack_upper_v2.py feat: implement upper lounge, manual stairs, cabaret, and casino terminals 2026-10-18 21:36:12 +03:00
pack_world_dressing.py feat: implement native billiards, scratch tickets, first-person dice, and city wake scene 2026-10-16 12:37:40 +03:00
pack_world_v4.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
patch_gen.py Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
patch_poker_asm.py Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
pyramid_cleanup_cp1251.patch Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
requirements-poker.txt Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
setup_hell_tower_sprites.ps1 feat(hell_tower): integrate custom hell sprites, redesign tower menu, and fix entrance crash 2026-10-26 19:44:06 +03:00
ui_layout_cp1251.patch Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00