| .. |
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arrival_data.inc
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Implement native slots, coin toss, European roulette and hall furniture
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2026-10-10 14:43:30 +03:00 |
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arrival_scene.inc
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Develop assembly-only casino scenes and native games
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2026-10-08 22:39:19 +03:00 |
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audio_code.inc
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feat(audio): implement interactive 3D jukebox (jackbox) and background music playback
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2026-10-25 15:15:02 +03:00 |
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audio_data.inc
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Develop assembly-only casino scenes and native games
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2026-10-08 22:39:19 +03:00 |
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billiards.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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billiards_data.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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billiards_prediction.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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buckshot.inc
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feat(charms): port and integrate roguelike charms system into 3D casino
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2026-10-16 13:48:11 +03:00 |
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buckshot_data.inc
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Implement native slots, coin toss, European roulette and hall furniture
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2026-10-10 14:43:30 +03:00 |
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cabaret.inc
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feat: implement upper lounge, manual stairs, cabaret, and casino terminals
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2026-10-18 21:36:12 +03:00 |
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cabaret_data.inc
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feat: implement upper lounge, manual stairs, cabaret, and casino terminals
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2026-10-18 21:36:12 +03:00 |
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card_table_assets.inc
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feat(hell_tower): integrate custom hell sprites, redesign tower menu, and fix entrance crash
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2026-10-26 19:44:06 +03:00 |
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card_table_input.inc
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Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
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2026-10-13 09:47:33 +03:00 |
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card_tables_data.inc
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feat: implement upper lounge, manual stairs, cabaret, and casino terminals
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2026-10-18 21:36:12 +03:00 |
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card_tables_render.inc
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feat: implement native darts mini-game, AI observer mode, and fortune session assets
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2026-10-24 22:10:25 +03:00 |
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casino_actions_data.inc
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Develop assembly-only casino scenes and native games
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2026-10-08 22:39:19 +03:00 |
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charms.inc
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feat: implement native darts mini-game, AI observer mode, and fortune session assets
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2026-10-24 22:10:25 +03:00 |
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charms_data.inc
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feat(charms): port and integrate roguelike charms system into 3D casino
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2026-10-16 13:48:11 +03:00 |
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city_alley.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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city_arrival_data.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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city_arrival_scene.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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city_bins.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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city_furniture.inc
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Develop assembly-only casino scenes and native games
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2026-10-08 22:39:19 +03:00 |
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city_lighter_anchors.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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city_lighting.inc
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Develop assembly-only casino scenes and native games
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2026-10-08 22:39:19 +03:00 |
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city_map.inc
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Develop assembly-only casino scenes and native games
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2026-10-08 22:39:19 +03:00 |
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city_objects.inc
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feat: implement upper lounge, manual stairs, cabaret, and casino terminals
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2026-10-18 21:36:12 +03:00 |
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city_skyline.inc
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Develop assembly-only casino scenes and native games
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2026-10-08 22:39:19 +03:00 |
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city_smoke_anchors.inc
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Develop assembly-only casino scenes and native games
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2026-10-08 22:39:19 +03:00 |
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city_traffic.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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city_wake_scene.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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city_weather.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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coin_detail.inc
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Implement native slots, coin toss, European roulette and hall furniture
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2026-10-10 14:43:30 +03:00 |
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coin_detail_data.inc
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Implement native slots, coin toss, European roulette and hall furniture
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2026-10-10 14:43:30 +03:00 |
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darts.inc
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feat: implement native darts mini-game, AI observer mode, and fortune session assets
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2026-10-24 22:10:25 +03:00 |
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darts_art.inc
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feat: implement native darts mini-game, AI observer mode, and fortune session assets
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2026-10-24 22:10:25 +03:00 |
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darts_data.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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darts_environment.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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darts_render.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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dice_anchors.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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dice_animation.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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durak_render.inc
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feat: implement native darts mini-game, AI observer mode, and fortune session assets
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2026-10-24 22:10:25 +03:00 |
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eightball.inc
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feat: implement native darts mini-game, AI observer mode, and fortune session assets
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2026-10-24 22:10:25 +03:00 |
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fortune_dialog.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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fortune_dialog_data.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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fortune_mind.inc
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feat: implement offline neural fortune teller and native tarot divination
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2026-10-21 13:53:06 +03:00 |
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fortune_mind_data.inc
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feat: implement offline neural fortune teller and native tarot divination
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2026-10-21 13:53:06 +03:00 |
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fortune_orb_art.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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fortune_room.inc
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feat: implement offline neural fortune teller and native tarot divination
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2026-10-21 13:53:06 +03:00 |
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fortune_room_data.inc
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feat: implement secret fortune teller room, lived-in den v3, and bar camera stabilization
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2026-10-20 17:29:52 +03:00 |
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graphic_profiles.inc
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Develop assembly-only casino scenes and native games
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2026-10-08 22:39:19 +03:00 |
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hall_data.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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hall_expansion.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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hall_expansion_data.inc
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feat: implement secret fortune teller room, lived-in den v3, and bar camera stabilization
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2026-10-20 17:29:52 +03:00 |
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hall_layout.inc
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feat: implement secret fortune teller room, lived-in den v3, and bar camera stabilization
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2026-10-20 17:29:52 +03:00 |
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hall_lighting.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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hall_scene.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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hell_tower.inc
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fix(hell_tower): calibrate menu to 6 floors, fix UI text overflow, and remove casino prefix
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2026-10-26 20:43:19 +03:00 |
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hell_tower_data.inc
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fix(hell_tower): calibrate menu to 6 floors, fix UI text overflow, and remove casino prefix
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2026-10-26 20:43:19 +03:00 |
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interior_portals.inc
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feat: implement secret fortune teller room, lived-in den v3, and bar camera stabilization
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2026-10-20 17:29:52 +03:00 |
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jackbox.inc
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Implement 3D positional audio across floors and popup volume HUD for Jukebox
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2026-10-25 18:27:51 +03:00 |
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jackbox_data.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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merchant_data.inc
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feat(charms): port and integrate roguelike charms system into 3D casino
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2026-10-16 13:48:11 +03:00 |
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merchant_scene.inc
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feat(charms): port and integrate roguelike charms system into 3D casino
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2026-10-16 13:48:11 +03:00 |
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native_blackjack.inc
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feat(charms): port and integrate roguelike charms system into 3D casino
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2026-10-16 13:48:11 +03:00 |
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native_blackjack_party.inc
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Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
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2026-10-13 09:47:33 +03:00 |
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native_blackjack_party_data.inc
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Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
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2026-10-13 09:47:33 +03:00 |
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native_blackjack_party_render.inc
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feat: implement native darts mini-game, AI observer mode, and fortune session assets
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2026-10-24 22:10:25 +03:00 |
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native_clover.inc
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feat(charms): port and integrate roguelike charms system into 3D casino
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2026-10-16 13:48:11 +03:00 |
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native_clover_data.inc
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Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
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2026-10-13 09:47:33 +03:00 |
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native_coin.inc
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feat(charms): port and integrate roguelike charms system into 3D casino
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2026-10-16 13:48:11 +03:00 |
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native_coin_data.inc
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Implement native slots, coin toss, European roulette and hall furniture
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2026-10-10 14:43:30 +03:00 |
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native_dice.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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native_dice_data.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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native_durak.inc
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feat: implement native darts mini-game, AI observer mode, and fortune session assets
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2026-10-24 22:10:25 +03:00 |
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native_durak_data.inc
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Develop assembly-only casino scenes and native games
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2026-10-08 22:39:19 +03:00 |
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native_poker.inc
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feat: implement native darts mini-game, AI observer mode, and fortune session assets
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2026-10-24 22:10:25 +03:00 |
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native_slots.inc
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feat(charms): port and integrate roguelike charms system into 3D casino
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2026-10-16 13:48:11 +03:00 |
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native_slots_data.inc
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Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
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2026-10-13 09:47:33 +03:00 |
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native_wheel.inc
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feat(charms): port and integrate roguelike charms system into 3D casino
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2026-10-16 13:48:11 +03:00 |
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native_wheel_data.inc
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Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
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2026-10-13 09:47:33 +03:00 |
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npc_contracts.inc
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feat: implement native darts mini-game, AI observer mode, and fortune session assets
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2026-10-24 22:10:25 +03:00 |
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npc_life.inc
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feat: implement secret fortune teller room, lived-in den v3, and bar camera stabilization
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2026-10-20 17:29:52 +03:00 |
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npc_life_data.inc
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feat: implement secret fortune teller room, lived-in den v3, and bar camera stabilization
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2026-10-20 17:29:52 +03:00 |
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npc_mind.inc
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Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
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2026-10-13 09:47:33 +03:00 |
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npc_mind_data.inc
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Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
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2026-10-13 09:47:33 +03:00 |
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observer.inc
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feat: implement native darts mini-game, AI observer mode, and fortune session assets
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2026-10-24 22:10:25 +03:00 |
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observer_data.inc
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feat: implement native darts mini-game, AI observer mode, and fortune session assets
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2026-10-24 22:10:25 +03:00 |
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platform_code.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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platform_data.inc
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feat(charms): port and integrate roguelike charms system into 3D casino
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2026-10-16 13:48:11 +03:00 |
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poker_evaluator.inc
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Develop assembly-only casino scenes and native games
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2026-10-08 22:39:19 +03:00 |
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pyramid_data.inc
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Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
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2026-10-13 09:47:33 +03:00 |
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pyramid_play.inc
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feat: implement native darts mini-game, AI observer mode, and fortune session assets
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2026-10-24 22:10:25 +03:00 |
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pyramid_render.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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pyramid_rules.inc
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feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
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2026-10-16 12:37:40 +03:00 |
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renderer.inc
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Add Assembler Casino project with 2.5D graphics and tools
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2026-09-24 19:31:05 +03:00 |
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rooftop.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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rooftop_atmosphere.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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rooftop_city_life.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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rooftop_data.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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rooftop_details.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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rooftop_district_data.inc
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fix: restore rooftop ground on Intel and fill canal frontage
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2026-10-27 19:24:00 +03:00 |
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rooftop_gl.inc
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fix: restore rooftop ground on Intel and fill canal frontage
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2026-10-27 19:24:00 +03:00 |
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rooftop_gl_api.inc
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fix: restore rooftop ground on Intel and fill canal frontage
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2026-10-27 19:24:00 +03:00 |
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rooftop_gl_data.inc
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fix: restore rooftop ground on Intel and fill canal frontage
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2026-10-27 19:24:00 +03:00 |
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rooftop_map.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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rooftop_quality.inc
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fix: restore rooftop ground on Intel and fill canal frontage
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2026-10-27 19:24:00 +03:00 |
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rooftop_surfaces.inc
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feat: add rooftop city and optimize native terrace rendering
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2026-10-26 23:20:35 +03:00 |
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russian_party.inc
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Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
|
2026-10-13 09:47:33 +03:00 |
|
russian_party_data.inc
|
Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
|
2026-10-13 09:47:33 +03:00 |
|
russian_party_render.inc
|
Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
|
2026-10-13 09:47:33 +03:00 |
|
russian_roulette.inc
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feat(charms): port and integrate roguelike charms system into 3D casino
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2026-10-16 13:48:11 +03:00 |
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russian_table.inc
|
Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
|
2026-10-13 09:47:33 +03:00 |
|
russian_view_data.inc
|
Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
|
2026-10-13 09:47:33 +03:00 |
|
scene_animation.inc
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feat(hell_tower): integrate custom hell sprites, redesign tower menu, and fix entrance crash
|
2026-10-26 19:44:06 +03:00 |
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scene_animation_data.inc
|
Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
|
2026-10-13 09:47:33 +03:00 |
|
scratch.inc
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feat(charms): port and integrate roguelike charms system into 3D casino
|
2026-10-16 13:48:11 +03:00 |
|
scratch_data.inc
|
feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
|
2026-10-16 12:37:40 +03:00 |
|
scratch_effects.inc
|
feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
|
2026-10-16 12:37:40 +03:00 |
|
scratch_portrait.inc
|
feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
|
2026-10-16 12:37:40 +03:00 |
|
scratch_portrait_fields.inc
|
feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
|
2026-10-16 12:37:40 +03:00 |
|
scratch_ui.inc
|
feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
|
2026-10-16 12:37:40 +03:00 |
|
startup_code.inc
|
feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
|
2026-10-16 12:37:40 +03:00 |
|
startup_data.inc
|
Implement native slots, coin toss, European roulette and hall furniture
|
2026-10-10 14:43:30 +03:00 |
|
startup_sequence.inc
|
Develop assembly-only casino scenes and native games
|
2026-10-08 22:39:19 +03:00 |
|
steel_door.inc
|
feat: implement secret fortune teller room, lived-in den v3, and bar camera stabilization
|
2026-10-20 17:29:52 +03:00 |
|
terminal.inc
|
feat: implement upper lounge, manual stairs, cabaret, and casino terminals
|
2026-10-18 21:36:12 +03:00 |
|
terminal_data.inc
|
feat: implement upper lounge, manual stairs, cabaret, and casino terminals
|
2026-10-18 21:36:12 +03:00 |
|
unavailable.inc
|
Develop assembly-only casino scenes and native games
|
2026-10-08 22:39:19 +03:00 |
|
unavailable_data.inc
|
Develop assembly-only casino scenes and native games
|
2026-10-08 22:39:19 +03:00 |
|
world_dressing.inc
|
feat(audio): implement interactive 3D jukebox (jackbox) and background music playback
|
2026-10-25 15:15:02 +03:00 |
|
world_dressing_data.inc
|
feat: implement native billiards, scratch tickets, first-person dice, and city wake scene
|
2026-10-16 12:37:40 +03:00 |