KAZIK/assets
Artvasil09 7e081beeca feat: enhance bowling physics, audio, ball weight selection, and visitor cast routines
- Bowling feel: impulse contact solver, string pinsetter cycle, in-world lengthwise return rack and visible ball return lift

- Ball weights: 4/5/6/7 kg selection with equal launch work physics, momentum balance, and projected picking

- Audio: dedicated MCI channels with 7 synthesized waveaudio cues (release, rolling, impacts, applause, pinsetter, return)

- First-person animations: 33-frame player underarm throw/follow-through sequence (player-underarm-v2)

- Visitors: 10 persistent shared cast identities with exclusive reservations, activity transitions, and chair sit/rise animations

- Tests & verification: comprehensive native regression test suites and updated documentation

- Synchronize binaries and update launcher hash to 536E23BED4055562BC63871826FF44FFED037923A9BE8E0F591131DB4FBD104B
2026-11-04 18:44:12 +03:00
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animations feat: enhance bowling physics, audio, ball weight selection, and visitor cast routines 2026-11-04 18:44:12 +03:00
audio feat: enhance bowling physics, audio, ball weight selection, and visitor cast routines 2026-11-04 18:44:12 +03:00
data feat: implement native billiards, scratch tickets, first-person dice, and city wake scene 2026-10-16 12:37:40 +03:00
hell fix: align hell weapons with crosshair and HUD 2026-11-01 22:41:36 +03:00
hell_tower feat(hell_tower): integrate custom hell sprites, redesign tower menu, and fix entrance crash 2026-10-26 19:44:06 +03:00
icons Add Assembler Casino project with 2.5D graphics and tools 2026-09-24 19:31:05 +03:00
music Configure Jukebox to exclusively play tracks from assets/music/jackbox 2026-10-25 18:03:39 +03:00
sprites feat: enhance bowling physics, audio, ball weight selection, and visitor cast routines 2026-11-04 18:44:12 +03:00
textures feat(hell_tower): integrate custom hell sprites, redesign tower menu, and fix entrance crash 2026-10-26 19:44:06 +03:00