KAZIK/build
Игорь Федосеев eef2039c7e feat(hell_tower): integrate custom hell sprites, redesign tower menu, and fix entrance crash
- Add ResolveHellAssetPath to automatically load *-hell variants during tournamentMode with fallback to vanilla assets
- Rebuild Hell Tower briefing menu using HellTower_menu background with smooth floor cursor and sliding callout info card
- Fix buffer overrun in RenderHellTower3D by packing helltower-menu at native 640x480 resolution with bounds-checked blit
- Temporarily disable tower background music per user request
- Add asset packing pipeline, verification tools, and automated 10-floor run-through smoke test
2026-10-26 19:44:06 +03:00
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graphics feat(hell_tower): integrate custom hell sprites, redesign tower menu, and fix entrance crash 2026-10-26 19:44:06 +03:00
icon_work Add Assembler Casino project with 2.5D graphics and tools 2026-09-24 19:31:05 +03:00
AssemblerCasinoLauncher.cs fix(jukebox): make cabinet solid rectangular with zero gaps, relocate to East wall beside billiards 2026-10-25 16:43:43 +03:00
casino_icon.rc Add Assembler Casino project with 2.5D graphics and tools 2026-09-24 19:31:05 +03:00
PokerGameSetupGui.cs feat: implement native darts mini-game, AI observer mode, and fortune session assets 2026-10-24 22:10:25 +03:00
UninstallAssemblerCasino.cs Add Assembler Casino project with 2.5D graphics and tools 2026-09-24 19:31:05 +03:00