KAZIK/tools/generators
Игорь Федосеев ef5ebff353 fix: align hell weapons with crosshair and HUD
Center resting barrels and anchor every firing pose to the HUD edge.

Add native framebuffer regression checks for all nine poses and update game assets, binaries and launcher integrity hash.
2026-11-01 22:41:36 +03:00
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__pycache__ chore: track all project backups, docs, runtime assets, and graphify output 2026-09-30 21:27:18 +03:00
build_all_3d.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
build_casino_assets.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
build_engine.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
build_graphics_assets.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
clover_cp1251.patch Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
coin_scene_cp1251.patch Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00
compile_ui_ru.py Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00
copy_hell_tower_assets.ps1 feat(hell_tower): integrate custom hell sprites, redesign tower menu, and fix entrance crash 2026-10-26 19:44:06 +03:00
darts_cp1251.patch feat: implement native darts mini-game, AI observer mode, and fortune session assets 2026-10-24 22:10:25 +03:00
darts_hall.patch feat: implement native darts mini-game, AI observer mode, and fortune session assets 2026-10-24 22:10:25 +03:00
generate_buckshot_art.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
generate_casino3d.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
generate_clean_font.py fix(ui,audio): eliminate cyan color bug, restore authentic IBM VGA Cyrillic font, implement native 2.5D Skill Check 2026-09-30 21:17:07 +03:00
generate_font.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
generate_fortune_mind.py feat: implement offline neural fortune teller and native tarot divination 2026-10-21 13:53:06 +03:00
generate_game_sfx.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
generate_hell_tower_data.py feat(tower): implement 3D Hell Tower mode and clean legacy console code 2026-10-15 19:49:50 +03:00
generate_math_and_map.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
generate_npc_mind.py Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
generate_rich_minigames.py fix(skulls): restore 60 FPS 3D shuffle animation with physical cup swapping and ball tracking 2026-09-30 21:23:38 +03:00
generate_unified_casino3d.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
import_freedoom.py fix: align hell weapons with crosshair and HUD 2026-11-01 22:41:36 +03:00
make_backrooms_assets.py feat: update casino environments 2026-10-31 02:28:37 +03:00
make_casino3d.py refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
make_hall_layout.py feat: implement secret fortune teller room, lived-in den v3, and bar camera stabilization 2026-10-20 17:29:52 +03:00
make_hell_level.py feat: add native hell expedition 2026-11-01 22:29:09 +03:00
npc_life_cp1251.patch Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
npc_rounds_cp1251.patch Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
observer_cp1251.patch feat: implement native darts mini-game, AI observer mode, and fortune session assets 2026-10-24 22:10:25 +03:00
pack_arrival_assets.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
pack_blackjack_guests.py Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
pack_bowling.py feat: add bowling hall and unified visitor animations 2026-10-30 18:39:59 +03:00
pack_buckshot_assets.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
pack_cabaret_ensemble.py feat: implement upper lounge, manual stairs, cabaret, and casino terminals 2026-10-18 21:36:12 +03:00
pack_cabaret_musicians.py feat: implement upper lounge, manual stairs, cabaret, and casino terminals 2026-10-18 21:36:12 +03:00
pack_card_tables.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
pack_character_cast.py feat: add bowling hall and unified visitor animations 2026-10-30 18:39:59 +03:00
pack_city_wake.py feat: implement native billiards, scratch tickets, first-person dice, and city wake scene 2026-10-16 12:37:40 +03:00
pack_clover_assets.py Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
pack_coin_assets.py Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00
pack_darts.py feat: add rooftop city and optimize native terrace rendering 2026-10-26 23:20:35 +03:00
pack_dice_assets.py feat: implement native billiards, scratch tickets, first-person dice, and city wake scene 2026-10-16 12:37:40 +03:00
pack_door_walk_v2.py feat: implement secret fortune teller room, lived-in den v3, and bar camera stabilization 2026-10-20 17:29:52 +03:00
pack_european_wheel.py Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00
pack_fortune_orb.py feat: add rooftop city and optimize native terrace rendering 2026-10-26 23:20:35 +03:00
pack_fortune_room.py feat: implement secret fortune teller room, lived-in den v3, and bar camera stabilization 2026-10-20 17:29:52 +03:00
pack_fortune_session.py feat: implement native darts mini-game, AI observer mode, and fortune session assets 2026-10-24 22:10:25 +03:00
pack_guest_cast.py feat: implement upper lounge, manual stairs, cabaret, and casino terminals 2026-10-18 21:36:12 +03:00
pack_hall_assets.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
pack_hall_furniture.py Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00
pack_hell_tower_assets.py feat(hell_tower): integrate custom hell sprites, redesign tower menu, and fix entrance crash 2026-10-26 19:44:06 +03:00
pack_intro_sequence.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
pack_jackbox.py fix(jukebox): make cabinet solid rectangular with zero gaps, relocate to East wall beside billiards 2026-10-25 16:43:43 +03:00
pack_pyramid_assets.py feat: implement native billiards, scratch tickets, first-person dice, and city wake scene 2026-10-16 12:37:40 +03:00
pack_rooftop.py fix: restore rooftop ground on Intel and fill canal frontage 2026-10-27 19:24:00 +03:00
pack_rooftop_gl.py fix: restore rooftop ground on Intel and fill canal frontage 2026-10-27 19:24:00 +03:00
pack_roulette_scenes.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
pack_russian_party.py Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
pack_scratch_assets.py feat: implement native billiards, scratch tickets, first-person dice, and city wake scene 2026-10-16 12:37:40 +03:00
pack_scratch_polish.py feat: implement native billiards, scratch tickets, first-person dice, and city wake scene 2026-10-16 12:37:40 +03:00
pack_scratch_portraits.py feat: implement native billiards, scratch tickets, first-person dice, and city wake scene 2026-10-16 12:37:40 +03:00
pack_slot_assets.py Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00
pack_startup.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
pack_terminals.py feat: implement upper lounge, manual stairs, cabaret, and casino terminals 2026-10-18 21:36:12 +03:00
pack_upper_materials.py feat: implement upper lounge, manual stairs, cabaret, and casino terminals 2026-10-18 21:36:12 +03:00
pack_upper_motion.py feat: implement upper lounge, manual stairs, cabaret, and casino terminals 2026-10-18 21:36:12 +03:00
pack_upper_v2.py feat: implement upper lounge, manual stairs, cabaret, and casino terminals 2026-10-18 21:36:12 +03:00
pack_world_dressing.py feat: implement native billiards, scratch tickets, first-person dice, and city wake scene 2026-10-16 12:37:40 +03:00
pack_world_v4.py Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
patch_gen.py Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
patch_poker_asm.py Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
pyramid_cleanup_cp1251.patch Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes 2026-10-13 09:47:33 +03:00
requirements-poker.txt Develop assembly-only casino scenes and native games 2026-10-08 22:39:19 +03:00
setup_hell_tower_sprites.ps1 feat(hell_tower): integrate custom hell sprites, redesign tower menu, and fix entrance crash 2026-10-26 19:44:06 +03:00
ui_layout_cp1251.patch Implement native slots, coin toss, European roulette and hall furniture 2026-10-10 14:43:30 +03:00