• Joined on 2026-09-14
iker_ad pushed to main at iker_ad/DoorNroll 2026-10-07 18:40:49 +03:00
2d8e702bf3 feat(debug): Add autonomous testing toolkit with CLI args, bot agent, state dump, and screenshots
iker_ad pushed to doom-renderer at iker_ad/DoorNroll 2026-10-07 18:15:37 +03:00
1d341f870c feat(render): Implement classic Doom-style 2.5D software raycasting renderer
iker_ad created branch doom-renderer in iker_ad/DoorNroll 2026-10-07 17:59:56 +03:00
iker_ad pushed to doom-renderer at iker_ad/DoorNroll 2026-10-07 17:59:56 +03:00
iker_ad pushed to main at iker_ad/DoorNroll 2026-10-07 17:48:27 +03:00
2730ff6720 perf: Optimize for iGPU and battery mode with batching, frustum culling, and graphics presets
iker_ad pushed to main at iker_ad/DoorNroll 2026-10-07 17:04:16 +03:00
24885ef7bc chore: add GEMINI.md project guidelines with mandatory git protocol
iker_ad pushed to main at iker_ad/DoorNroll 2026-10-06 21:16:05 +03:00
4cad719290 feat: Cyber-noir hub room lighting, pixel wave transitions, tactical UI & ammo overhaul
1e3b05d5c8 feat: Roguelike Neural Implants system, Elite Drones & Corridor Hazards
Compare 2 commits »
iker_ad created repository iker_ad/ELBANgram 2026-10-06 16:56:39 +03:00
iker_ad pushed to main at iker_ad/DoorNroll 2026-10-05 13:59:56 +03:00
7b82325729 Overhaul Rest Room to ancient palace storeroom and add ammo upgrade workbench
iker_ad created branch main in iker_ad/DoorNroll 2026-10-05 13:19:19 +03:00
iker_ad pushed to main at iker_ad/DoorNroll 2026-10-05 13:19:19 +03:00
5a76e602f1 Initial commit: Cyberpunk 2.5D Dungeon Crawler DoorNroll
iker_ad created repository iker_ad/DoorNroll 2026-10-05 13:06:56 +03:00
iker_ad pushed to main at Billi_Bob/KAZIK 2026-09-30 21:32:16 +03:00
f6a0e664fa chore: track all project backups, docs, runtime assets, and graphify output
f25597da80 fix(skulls): restore 60 FPS 3D shuffle animation with physical cup swapping and ball tracking
b1cd66b322 fix(ui,audio): eliminate cyan color bug, restore authentic IBM VGA Cyrillic font, implement native 2.5D Skill Check
b255493506 fix(audio,ui): eliminate gunshot sound bugs, implement rich custom 2.5D graphics for minigames, add visual test suite
50127c5a21 feat: implement native 2.5D in-engine minigames for Coin, Dice, and Skulls
Compare 10 commits »
iker_ad created branch feature/classic-games-2.5d in Billi_Bob/KAZIK 2026-09-30 21:32:16 +03:00
iker_ad pushed to feature/classic-games-2.5d at Billi_Bob/KAZIK 2026-09-30 21:32:16 +03:00
iker_ad pushed to main at iker_ad/test 2026-09-15 00:15:25 +03:00
88d88b439a docs: add test entry to README
iker_ad pushed to main at iker_ad/test 2026-09-15 00:12:24 +03:00
2903c50935 docs: add test line to README
iker_ad pushed to main at iker_ad/test 2026-09-14 21:32:31 +03:00
6dfc9c641b Add 2.5D Bunker Shooter game source, build script, and FASM toolchain
iker_ad created repository iker_ad/test 2026-09-14 20:54:17 +03:00