Commit graph

17 commits

Author SHA1 Message Date
3403696642 fix(build): rename xEnd to xRight in city_objects.inc to avoid collision with x86 XEND instruction 2026-10-13 20:22:27 +03:00
881a0061dc Add native NPC visitors with contracts, Clover slots, Pyramid, and party table scenes
Implement 32x32 BFS visitor navigation and daily contracts system with companion .npc journals; add native assembly scenes for Clover slots, Pyramid cards, Blackjack Party and Russian Party; package animation and sprite packs; add comprehensive offline test suites and rebuild shipping binaries.
2026-10-13 09:47:33 +03:00
4f8ae0893b Implement native slots, coin toss, European roulette and hall furniture
Add native assembly scenes and assets for Slots (777), Coin flip, and European Roulette; add 3D hall furniture packs and prompts; improve Russian UI strings in CP1251; update launcher hash and rebuild shipping binaries.
2026-10-10 14:43:30 +03:00
3ad5bf4c9d Develop assembly-only casino scenes and native games
Add native Durak, poker, blackjack, roulette, Buckshot and billiards scenes with animation assets and regression tests. Improve arrival, city, hall, profiles, shops, audio and exit handling; remove the portable C game core and refresh shipping executables.
2026-10-08 22:39:19 +03:00
f6a0e664fa chore: track all project backups, docs, runtime assets, and graphify output 2026-09-30 21:27:18 +03:00
f25597da80 fix(skulls): restore 60 FPS 3D shuffle animation with physical cup swapping and ball tracking 2026-09-30 21:23:38 +03:00
b1cd66b322 fix(ui,audio): eliminate cyan color bug, restore authentic IBM VGA Cyrillic font, implement native 2.5D Skill Check
- Fix Little-Endian DIB color inversion (0000FFFFh/0000D7FFh -> 00FFFF00h/00FFD700h) restoring luxurious Gold, Emerald Felt, and Crimson Red palettes across the entire game
- Extract authentic IBM VGA 8x8 font from app866.fon fixing Cyrillic glyph distortion ('М', 'Л', 'П', 'Д')
- Implement native in-engine 2.5D Dead by Daylight Skill Check (MODE_SKILL) eliminating external console popups
- Fix audio mappings to dedicated minigame sounds with zero gunshots outside Russian roulette
- Update visual rasterization test suite and verified 640x480 preview renders
2026-09-30 21:17:07 +03:00
b255493506 fix(audio,ui): eliminate gunshot sound bugs, implement rich custom 2.5D graphics for minigames, add visual test suite 2026-09-30 20:49:52 +03:00
50127c5a21 feat: implement native 2.5D in-engine minigames for Coin, Dice, and Skulls 2026-09-30 20:35:53 +03:00
3a8383042c feat(2.5d): implement native in-engine Coin, Dice, and Skulls minigames 2026-09-30 20:12:53 +03:00
ba8a1ef0b8 refactor: reorganize project structure, isolate tools and portable builds, clean root directory 2026-09-30 19:42:48 +03:00
e6bf8d8edb feat(ui): embed classic game terminal into 2.5D arcade bezel without OS borders 2026-09-24 22:46:27 +03:00
3ae4323379 feat(2.5d): integrate all classic games via dedicated terminal windows and 22 stations 2026-09-24 22:31:49 +03:00
99fc93c700 fix(engine): resolve DDA division overflow crash and Pause mnemonic collision 2026-09-24 22:26:41 +03:00
fe4e38140d docs: update workflow with Git remote repository 2026-09-24 20:02:23 +03:00
a24acf7936 Add Assembler Casino project with 2.5D graphics and tools 2026-09-24 19:31:05 +03:00
fb53e49ffd Initial commit 2026-09-24 17:40:47 +03:00